Super GPS Pac-Man (lost build of cancelled WonderSwan Color maze game; 2001): Difference between revisions
From The Lost Media Wiki
(Cleaned it up and reduced plagiarism) |
mNo edit summary |
||
Line 3: | Line 3: | ||
|image=pacman_ws.jpg | |image=pacman_ws.jpg | ||
|imagecaption=Gameplay. | |imagecaption=Gameplay. | ||
|status=<span style="color:red;">''' | |status=<span style="color:red;">'''Lost'''</span> | ||
}} | }} | ||
Revision as of 00:44, 30 March 2017
During the Spring 2001 Tokyo Game Show (TGS), Namco showed off three new games for the WonderSwan Color. One of these was a Pac-Man game, titled Super GPS Pac-Man (GPS超!!パックマン). The game would use a new GPS accessory to connect to the NTT DoCoMo Network. It would then convert the user's current location into a maze, with the streets acting as tunnels and moving vehicles in the area acting as ghosts. The gameplay would be the same as a standard Pac-Man game and would feature Pac-Man eating pellets while running away from ghosts.[1]
Both the game and GPS accessory were both quietly canceled, and no trace of either have remained.