Jack and the Beanstalk (lost early Nintendo 64DD build of “Pokémon Snap”; 1995-1998): Difference between revisions

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(Created page with "{{InfoboxLost |title=<center>Title</center> |image=Jack and Beans.jpg |imagecaption=A logo that appeared at the intro that could possibly be the main team behind the project |status=<span style="color:red;, orange; or grey;">'''Lost'''</span> }} '''Pokémon snap''' is a first person photography game created by HAL Laboratories in 1999. It’s a spin-off to the Pokémon series, being the first console based and featured many Pokémons in 3D for the first time. However,...")
 
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|status=<span style="color:red;, orange; or grey;">'''Lost'''</span>
|status=<span style="color:red;, orange; or grey;">'''Lost'''</span>
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'''Pokémon snap''' is a first person photography game created by HAL Laboratories in 1999. It’s a spin-off to the Pokémon series, being the first console based and featured many Pokémons in 3D for the first time.
'''Pokémon Snap''' is a first-person photography game created by HAL Laboratories in 1999. It’s a spin-off to the Pokémon series, being the first console-based and featuring many Pokémons in 3D for the first time.
 
However, Pokémon Snap wasn’t '''''originally a Pokémon game and instead was a game based on the fairy tale, “Jack and The Beanstalk”'''''.


However, Pokémon Snap wasn’t '''''originally a Pokémon game and instead was a game based off the fairy tale, “Jack and The Beanstalk”'''''.
==Background==
==Background==
Jack and The Beanstalk was being developed on the second floor of the Nintendo Kanda building, being under supervision of HAL Laboratories.<ref name=Unseen>[https://www.unseen64.net/2010/10/29/jack-and-the-beanstalk-nintendo-64-dd-cancelled/ Jack and the Beanstalk Unseen64 Article]</ref> It was being made by a team lead by  
'''Jack and The Beanstalk''' was being developed on the second floor of the Nintendo Kanda building, being under the supervision of HAL Laboratories.<ref name=Unseen>[https://unseen64.net/2010/10/29/jack-and-the-beanstalk-nintendo-64-dd-cancelled/ Jack and the Beanstalk Unseen64 Article]</ref> It was being made by a team lead by  
Youichi Yamamoto. Yamamoto was selected to work on the project with four other important Nintendo figures:
Youichi Yamamoto. Yamamoto was selected to work on the project with four other important Nintendo figures:
*Shigesato Itoi
*Shigesato Itoi
Line 15: Line 16:
*Kouichi Nakamura  
*Kouichi Nakamura  
*Shigeru Miyamoto<ref name=Unseen/>
*Shigeru Miyamoto<ref name=Unseen/>
The game was slated to be a brand new type of game, and one to utilize the Nintendo 64DD to its full extent. Though the game was never completed, but it’s presumed that the plot was gonna be like the fairy tale, “Jack and The Beanstalk”. Many of its flagship were then found it’s way to different games, one of them being Pokémon Snap. Though Yamamoto wasn’t a big fan about this, quote:
The game was slated to be a brand new type of game, and one to utilize the Nintendo 64DD to its full extent. Though the game was never completed, but it’s presumed that the plot was gonna be like the fairy tale, “Jack and The Beanstalk”. Many of its flagships then found their way to different games, one of them being Pokémon Snap. Though Yamamoto wasn’t a big fan about this, quote:
<blockquote>
<blockquote>
“Originally, Pokémon Snap for the Nintendo 64 system wasn’t a Pokémon game,” recalls Nintendo president Satoru Iwata, “but rather a normal game in which you took photos, but the motivation for playing the game wasn’t clear.” […] Game designer Masanobu Yamamoto was working on Pokémon Snap, and he initially had a negative reaction to the addition of Pokémon, because the characters replaced what he was working on. “That time, adopting the Pokémon world clarified what we should do and the direction we should head,” Yamamoto adds, “and I came to like Pokémon, so I felt like that had saved us.”<ref>[https://kotaku.com/5673263/pokmon-werent-originally-in-pokmon-snap Kotaku article about Pokémon Snap]</ref>
Game designer Masanobu Yamamoto was working on Pokémon Snap, and he initially had a negative reaction to the addition of Pokémon, because the characters replaced what he was working on. “That time, adopting the Pokémon world clarified what we should do and the direction we should head,” Yamamoto adds, “and I came to like Pokémon, so I felt like that had saved us.”<ref>[https://kotaku.com/5673263/pokmon-werent-originally-in-pokmon-snap Kotaku article about Pokémon Snap]</ref>
</blockquote>
</blockquote>
Other features could’ve evolved into another game being [[Mother 3/Earthbound 64 (lost build of unfinished Nintendo 64/64DD video game; 1999) |Earthbound 64]] as the N64DD internal clock was gonna be use for the growth of the planted seeds.<ref name=Unseen/> It is also likely that the Legend of Zelda: Majora’s Mask used the three-day system, Jack and The Beanstalk was gonna use.
Other features could’ve evolved into another game being [[Mother 3/Earthbound 64 (lost build of unfinished Nintendo 64/64DD video game; 1999) |Earthbound 64]] as the N64DD internal clock was gonna be use for the growth of the planted seeds.<ref name=Unseen/> It is also likely that the Legend of Zelda: Majora’s Mask used the three-day system, Jack and The Beanstalk was gonna use.
Though in the intro for Pokémon Snap, a logo for a team named “Jack and Beans“ was shown along with the HAL and Nintendo logo.<ref>[https://www.youtube.com/watch?v=_05WGfkqn_M Pokémon Snap intro that shows the “Jack and Beans” logo]</ref> And it’s believed that this name was the name for the main team behind the game which had the same director, “Yamamoto” that lead the project<ref>[http://www.mobygames.com/game/n64/pokmon-snap/credits Mobygames credit list that shows Jack and Beans]</ref>
Though in the intro for Pokémon Snap, a logo for a team named “Jack and Beans“ was shown along with the HAL and Nintendo logo.<ref>[https://youtu.be/_05WGfkqn_M Pokémon Snap intro that shows the “Jack and Beans” logo]</ref> And it’s believed that this name was the name for the main team behind the game which had the same director, “Yamamoto” that lead the project<ref>[http://mobygames.com/game/n64/pokmon-snap/credits Mobygames credit list that shows Jack and Beans]</ref>
 
==Availability==
==Availability==
As of December 2023, no images or footage from the game has resurfaced.
As of December 2023, no images or footage from the game has resurfaced.
==Gallery==
==Gallery==
{{Video|perrow  =1
{{Video|perrow  =1
   |service1    =youtube
   |service1    =youtube
   |id1          =https://youtu.be/td7-5lqlHOc
   |id1          =td7-5lqlHOc
   |description1 =Gekigemu’s video on the subject (in Italian)
   |description1 =Gekigemu’s video on the subject (in Italian)
}}
}}
==Reference==
==Reference==
{{reflist}}
{{reflist}}

Latest revision as of 08:39, 14 December 2023

Jack and Beans.jpg

A logo that appeared at the intro that could possibly be the main team behind the project

Status: Lost

Pokémon Snap is a first-person photography game created by HAL Laboratories in 1999. It’s a spin-off to the Pokémon series, being the first console-based and featuring many Pokémons in 3D for the first time.

However, Pokémon Snap wasn’t originally a Pokémon game and instead was a game based on the fairy tale, “Jack and The Beanstalk”.

Background

Jack and The Beanstalk was being developed on the second floor of the Nintendo Kanda building, being under the supervision of HAL Laboratories.[1] It was being made by a team lead by Youichi Yamamoto. Yamamoto was selected to work on the project with four other important Nintendo figures:

  • Shigesato Itoi
  • Satoshi Iwata
  • Kouichi Nakamura
  • Shigeru Miyamoto[1]

The game was slated to be a brand new type of game, and one to utilize the Nintendo 64DD to its full extent. Though the game was never completed, but it’s presumed that the plot was gonna be like the fairy tale, “Jack and The Beanstalk”. Many of its flagships then found their way to different games, one of them being Pokémon Snap. Though Yamamoto wasn’t a big fan about this, quote:

Game designer Masanobu Yamamoto was working on Pokémon Snap, and he initially had a negative reaction to the addition of Pokémon, because the characters replaced what he was working on. “That time, adopting the Pokémon world clarified what we should do and the direction we should head,” Yamamoto adds, “and I came to like Pokémon, so I felt like that had saved us.”[2]

Other features could’ve evolved into another game being Earthbound 64 as the N64DD internal clock was gonna be use for the growth of the planted seeds.[1] It is also likely that the Legend of Zelda: Majora’s Mask used the three-day system, Jack and The Beanstalk was gonna use. Though in the intro for Pokémon Snap, a logo for a team named “Jack and Beans“ was shown along with the HAL and Nintendo logo.[3] And it’s believed that this name was the name for the main team behind the game which had the same director, “Yamamoto” that lead the project[4]

Availability

As of December 2023, no images or footage from the game has resurfaced.

Gallery

Gekigemu’s video on the subject (in Italian)

Reference