Goldeneye 007 (lost build of cancelled Virtual Boy movie tie-in game; 1996): Difference between revisions
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{{InfoboxLost | {{InfoboxLost | ||
|title=<center>Goldeneye 007 | |title=<center>Goldeneye 007 (Virtual Boy)</center> | ||
|image=GoldeneyeVirtualBoyScreenshot02.png | |image=GoldeneyeVirtualBoyScreenshot02.png | ||
|imagecaption= | |imagecaption=Possible title screen. | ||
|status=<span style="color:red;">'''Lost'''</span> | |status=<span style="color:red;">'''Lost'''</span> | ||
}} | }} | ||
'''''Goldeneye 007''''' was an unreleased video game for the Virtual Boy set to coincide with the release of both the console version of of ''Goldeneye 007'' (which at the time was being worked on as a SNES game) and the Virtual Boy itself. It’s unknown who was developing the game, as Rare has denied their working on the game, though Nintendo may have developed it internally as they owned the rights to Bond video games at the time. | |||
==Gameplay== | |||
This version of the game was completely different from the N64 version. Instead of being a first-person shooter, it appears that it would've been an action-racing game based on the few screenshots and the game's blurb. Little else is known about how the game would've played. | |||
==Cancellation and Availability== | |||
Nintendo eventually decided to cancel their Fall 1996 line up of Virtual Boy games, including ''Goldeneye 007'', due to the Virtual Boy's commercial failure. The only remaining evidence of the game are two screenshots and a publicity blurb from a brochure for the game that read: | |||
*"If you thought rush-hour traffic was a nightmare, wait ’til you get behind the wheel of 007’s car. Avoid obstacles and blow the other cars away. Buckle up for safety because, in this game, you never know what’s gonna happen." | |||
No prototypes or ROMs for the game can be found and it's nearly impossible to track down any developers due to the team being unknown. | |||
==Gallery== | |||
<gallery mode=packed heights=175px> | <gallery mode=packed heights=175px> | ||
File:GoldeneyeVirtualBoyscreenshot01.jpg | |||
</gallery> | </gallery> | ||
== | ==External Links== | ||
*[https://www.unseen64.net/2008/04/07/goldeneye-007-vb-cancelled/ Unseen 64 article] | |||
*[https://www.mi6-hq.com/sections/articles/gaming_goldeneye_virtual_boy.php3 MI6 article] | |||
[[Category:Lost video games]] | [[Category:Lost video games]] |
Revision as of 13:24, 2 October 2016
Goldeneye 007 was an unreleased video game for the Virtual Boy set to coincide with the release of both the console version of of Goldeneye 007 (which at the time was being worked on as a SNES game) and the Virtual Boy itself. It’s unknown who was developing the game, as Rare has denied their working on the game, though Nintendo may have developed it internally as they owned the rights to Bond video games at the time.
Gameplay
This version of the game was completely different from the N64 version. Instead of being a first-person shooter, it appears that it would've been an action-racing game based on the few screenshots and the game's blurb. Little else is known about how the game would've played.
Cancellation and Availability
Nintendo eventually decided to cancel their Fall 1996 line up of Virtual Boy games, including Goldeneye 007, due to the Virtual Boy's commercial failure. The only remaining evidence of the game are two screenshots and a publicity blurb from a brochure for the game that read:
- "If you thought rush-hour traffic was a nightmare, wait ’til you get behind the wheel of 007’s car. Avoid obstacles and blow the other cars away. Buckle up for safety because, in this game, you never know what’s gonna happen."
No prototypes or ROMs for the game can be found and it's nearly impossible to track down any developers due to the team being unknown.