Spot Goes to Hollywood (partially lost Super Nintendo port of platformer; 1995): Difference between revisions
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|image=Spot Goes to Hollywood SNES title screen.jpg | |image=Spot Goes to Hollywood SNES title screen.jpg | ||
|imagecaption=Title screen. | |imagecaption=Title screen. | ||
|status=<span style="color:green;">'''Found'''</span> ( | |status=<span style="color:green;">'''Found'''</span> (prototypes and ROM of early protoype)<br><span style="color:red;">'''Lost'''</span> (ROM of final version) | ||
|datefound=2014 ( | |datefound=2014 (early prototype) | ||
|foundby=''Unknown'' ( | |foundby=''Unknown'' (early prototype) | ||
}} | }} | ||
''Spot Goes to Hollywood'' is a 1995 platform video game released by Virgin Interactive for the Mega Drive/Genesis, Sega Saturn, and PlayStation. It is the sequel to the 1993 game ''Cool Spot''. '''A | ''Spot Goes to Hollywood'' is a 1995 platform video game released by Virgin Interactive for the Mega Drive/Genesis, Sega Saturn, and PlayStation. It is the sequel to the 1993 game ''Cool Spot''. '''A Super Nintendo version was also in development but was cancelled'''. | ||
According to an interview with the programmer Ed Magnin, the game was completed and ready to be approved by Nintendo, but Virgin cancelled it because they "didn't think that they could sell the minimums required for that version".<ref>[http://www.retrovideogamer.co.uk/index.php?option=com_content&view=article&id=115:auto-generate-from-title&catid=91&Itemid=160 An interview with the programmer Ed Margnin.] Retrieved 08 Sept '18</ref> | According to an interview with the programmer Ed Magnin, the game was completed and ready to be approved by Nintendo, but Virgin cancelled it because they "didn't think that they could sell the minimums required for that version".<ref>[http://www.retrovideogamer.co.uk/index.php?option=com_content&view=article&id=115:auto-generate-from-title&catid=91&Itemid=160 An interview with the programmer Ed Margnin.] Retrieved 08 Sept '18</ref> | ||
Only two prototypes of the | Only two prototypes of the Super Nintendo version are known to still exist. One (2014) was reportedly an early build (from a nintendoage.com forum thread that has since been deleted), and the other (unknown date) was a later build that appeared to be incomplete (poor/missing enemy AI etc).<ref>[https://assemblergames.com/threads/spot-goes-to-hollywood-snes-version.56226/ Assembler Games forum thread on the game's Super Nintendo port.] R<br> | ||
etrieved 08 Sept '18</ref> | |||
Both of them had no intentions of dumping ROMs online, meaning it's still unavailable to the general public. | Both of them had no intentions of dumping ROMs online, meaning it's still unavailable to the general public. | ||
On July | On July 20th, 2018, an ROM dump of early prototype has been released by SNES Central.<ref>[http://www.snescentral.com/article.php?id=0142 SNES Central article on the Super Nintendo port of the game.] Retrieved 08 Sept '18</ref> | ||
==Gallery== | ==Gallery== |
Revision as of 23:29, 8 July 2020
Title screen.
Status: Found (prototypes and ROM of early protoype)
Lost (ROM of final version)
Date found: 2014 (early prototype)
Found by: Unknown (early prototype)
Spot Goes to Hollywood is a 1995 platform video game released by Virgin Interactive for the Mega Drive/Genesis, Sega Saturn, and PlayStation. It is the sequel to the 1993 game Cool Spot. A Super Nintendo version was also in development but was cancelled.
According to an interview with the programmer Ed Magnin, the game was completed and ready to be approved by Nintendo, but Virgin cancelled it because they "didn't think that they could sell the minimums required for that version".[1]
Only two prototypes of the Super Nintendo version are known to still exist. One (2014) was reportedly an early build (from a nintendoage.com forum thread that has since been deleted), and the other (unknown date) was a later build that appeared to be incomplete (poor/missing enemy AI etc).[2]
Both of them had no intentions of dumping ROMs online, meaning it's still unavailable to the general public.
On July 20th, 2018, an ROM dump of early prototype has been released by SNES Central.[3]
Gallery
References
- ↑ An interview with the programmer Ed Margnin. Retrieved 08 Sept '18
- ↑ Assembler Games forum thread on the game's Super Nintendo port. R
etrieved 08 Sept '18 - ↑ SNES Central article on the Super Nintendo port of the game. Retrieved 08 Sept '18