Smokey Bear (lost build of cancelled Atari 2600 game; 1983): Difference between revisions
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'''''Smokey Bear''''' is an cancelled 1983 Atari 2600 game based on an American advertising mascot by Ad Council. The game was developed and published by Data Age. It would be a educational game targeting children 4 to 8. | '''''Smokey Bear''''' is an cancelled 1983 Atari 2600 game based on an American advertising mascot by Ad Council. The game was developed and published by Data Age. It would be a educational game targeting children 4 to 8. | ||
Very little information is known about the title, the player would help Smokey prevent forest fires. Along with Data Age's another license game ''[[Mr. Bill's Neighborhood (Cancelled 1983 Atari 2600 Game)|Mr. Bill's Neighborhood]]'', both games were finished and ready to be released but were cancelled | Very little information is known about the title, the player would help Smokey prevent forest fires. Along with Data Age's another license game ''[[Mr. Bill's Neighborhood (Cancelled 1983 Atari 2600 Game)|Mr. Bill's Neighborhood]]'', both games were finished and ready to be released but were cancelled<ref>[http://www.atarihq.com/2678/3party/dataage.html Atari HQ Page about Data Age.] Retrieved 14 May '16.</ref> due to their previously license game ''Journey Escape'' did so poorly that they couldn't afford to pay the licensing fees. | ||
No prototypes or other information on the game have surfaced. | No prototypes or other information on the game have surfaced. |
Revision as of 19:49, 15 May 2016
Smokey Bear is an cancelled 1983 Atari 2600 game based on an American advertising mascot by Ad Council. The game was developed and published by Data Age. It would be a educational game targeting children 4 to 8.
Very little information is known about the title, the player would help Smokey prevent forest fires. Along with Data Age's another license game Mr. Bill's Neighborhood, both games were finished and ready to be released but were cancelled[1] due to their previously license game Journey Escape did so poorly that they couldn't afford to pay the licensing fees.
No prototypes or other information on the game have surfaced.
References
- ↑ Atari HQ Page about Data Age. Retrieved 14 May '16.