UserWiki:Pen & Paper (Work in Progresses) (DON'T EDIT!!)
I know that there's already an article, I'm just making a MASSIVE revamp
Cover for the design document.
Status: Lost
Fallout: Brotherhood Of Steel 2 was the scheduled sequel to the 2004 Interplay game, Fallout: Brotherhood Of Steel, but was canceled in 2004 when Interplay Entertainment filed for bankruptcy.
Plot
The game, set in and progressing through areas of Texas, follows a war waging between the Brotherhood of Steel and a raider group known as The Cyphers. The Cyphers are recognized as the exact opposite of the Brotherhood of Steel; driving to destroy technology and eradicate the Brotherhood of Steel. The Cyphers have came into possession of a G.E.C.K (Garden of Ethan Creation Kit). Miles Reese, whom discovered and upgrades the device, intends to use it to destroy human life and create a new world, overrun by vegetation.
Gameplay
The player was restricted to the choice of picking from a range of pre-created potential protagonist characters.
Development
A hypothesis by ProgrammingAce of the Game Of The Art forum, whom leaked the design document by Brian Freyermuth, follows the notion that the predecessor was intended as a mere source of funds for the the sequel; this strategic decision was responsible for the original's poorly-received game quality.
Cancellation
In 2004, the game was cancelled due to the undesirable sales of the first game.
Availability
The design document for the game was leaked in x, constituting much of the information available for the game. Minus page 5, the entire document is available. No gameplay footage has surfaced.