Idol Game (lost prototype of THE iDOLM@STER; 2002)

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Idol Game.jpg

Idol Game cabinet at the 40th Amusement Game Show.

Status: Lost

On July 26th, 2005, Namco released an arcade game called THE iDOLM@STER. It is a raising sim/rhythm game where the player assumes the role of a producer assigned to train potential pop idols. It became very popular, spawning sequels, spin-offs, anime and manga.

Three years earlier in 2002, Namco location tested a prototype of THE iDOLM@STER, tentatively known as Idol Game.[1] The prototype was shown at the 40th Amusement Game Show.[2]

In the prototype, the player would be able to interact with the game's heroine, Haruka (voiced by Eriko Nakamura), through the touch screen. Haruka was the only character to have a completed model and an assigned voice actor at this time. No songs had been recorded yet. The game's development was thought to be 2% complete as of this prototype.[1]

The cabinet for the game was the same as another Namco arcade game, Dragon Chronicle.[3]

The prototype was a basic showcase of the communication gameplay that would be in the final game. However, there are some differences between the prototype and final version, such as:

  • Two extra idols were advertised: Takane and Hibiki. These characters were not present in the final version due to the game's limitations,[1] but were later revived for the game subseries THE iDOLM@STER SP as Takane Shijou and Hibiki Ganaha.
  • The outfit Haruka wears is unique to the prototype, and is not seen in the final release.
  • The interface was much simpler in the prototype, and used a pink and white color scheme rather than the dark blue used in the final version.

Once the game show concluded, it was presumably withdrawn after Namco received results and decided to go forward with the project. It has not been publicly playable since then.


References