Nandemo!? Taihoman (lost build of cancelled Super Famicom side-scrolling action game; 1995): Difference between revisions

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{{Template:InfoboxLost
{{InfoboxLost
|title = <center>Nandemo!? Taihoman</center>
|title=<center>Nandemo!? Taihoman</center>
|image = Taihoman SFC Prototype Box Art.jpg
|image=Taihoman SFC Prototype Box Art.jpg
|imagewidth = 250
|imagecaption=Prototype box art (phone card).
|imagecaption = Prototype box art (phone card).
|status=<span style="color:red;">'''Lost'''</span>
|status = <span style="color:red;">'''Lost'''</span>
}}
}}
'''''Nandemo!? Taihoman''''' (なんでも!?タイホマン ''Anything!? Taihoman'')<ref>[https://github.com/MatthewCallis/collections/blob/master/phone-cards.md GitHub Japanese phone cards list.] Retrieved 04 Jul '16.</ref> is a cancelled 1995 SFC side-scrolling action game that was in development by Namco based on the obscure manga series by Taku Koide of the same name.
'''''Nandemo!? Taihoman''''' ('''''なんでも!?タイホマン''''' '''''Anything!? Taihoman''''')<ref>[https://github.com/MatthewCallis/collections/blob/master/phone-cards.md GitHub Japanese phone cards list.] Retrieved 04 Jul '16</ref> is a cancelled 1995 SFC side-scrolling action game that was in development by Namco based on the obscure manga series by Taku Koide of the same name.


==Plot==
==Plot==
In this game, the player would play as the robot cop named Taihoman who has been designed to combat an inept criminal syndicate. He would have the power of 100,000 sumo chmpions, and the intelligence of a 10-year-old. He would fuse with many devices to gain powers, like a fan to fly, a lighter to spew flames, a battery to zap foes and even a pop machine to bombard enemies with cans of cola.
In this game, the player would play as the robot cop named Taihoman who has been designed to combat an inept criminal syndicate. He would have the power of 100,000 sumo champions, and the intelligence of a 10-year-old. He would fuse with many devices to gain powers, like a fan to fly, a lighter to spew flames, a battery to zap foes and even a pop machine to bombard enemies with cans of cola.


==Preview==
==Preview==
Very little information is known about the title, though it was reviewed in the 69 issue of EGM in April 1995 and a phone card for the box art. No prototypes of the game have resurfaced.<ref>[http://assemblergames.com/l/threads/various-unreleased-and-beta-games.33095/page-12 assemblergames.com forum thread page 12.] Retrieved 04 Jul '16.</ref>
Very little information is known about the title, though it was reviewed in the 69 issue of EGM in April 1995 and a phone card for the box art. No prototypes of the game have resurfaced.<ref>[http://assemblergames.com/l/threads/various-unreleased-and-beta-games.33095/page-12 Assembler Games forum thread on various unreleased and beta games which talks about ''Nandemo!? Taihoman''.] Retrieved 04 Jul '16</ref>


==Gallery==
==Gallery==
<gallery mode=packed heights=175px>
<gallery mode=packed heights=300px>
Taihoma SFC unreleased game EGM 69 issue.jpg|April 1995 issue of EGM review.
Taihoma SFC unreleased game EGM 69 issue.jpg|April 1995 issue of EGM review.
</gallery>
</gallery>
==References==
==References==
 
{{reflist}}
<references/>


[[Category:Lost video games]]
[[Category:Lost video games]]
[[Category:Completely lost media]]

Latest revision as of 19:37, 3 July 2020

Taihoman SFC Prototype Box Art.jpg

Prototype box art (phone card).

Status: Lost

Nandemo!? Taihoman (なんでも!?タイホマン Anything!? Taihoman)[1] is a cancelled 1995 SFC side-scrolling action game that was in development by Namco based on the obscure manga series by Taku Koide of the same name.

Plot

In this game, the player would play as the robot cop named Taihoman who has been designed to combat an inept criminal syndicate. He would have the power of 100,000 sumo champions, and the intelligence of a 10-year-old. He would fuse with many devices to gain powers, like a fan to fly, a lighter to spew flames, a battery to zap foes and even a pop machine to bombard enemies with cans of cola.

Preview

Very little information is known about the title, though it was reviewed in the 69 issue of EGM in April 1995 and a phone card for the box art. No prototypes of the game have resurfaced.[2]

Gallery

References