Wattam (lost PlayStation 4 prototype demo of puzzle game; 2015): Difference between revisions

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== External Links ==
== External Links ==
* [https://youtu.be/ZDbzCkDOdSQ Early Wattam footage playlist]
* [https://youtu.be/ZDbzCkDOdSQ Early Wattam footage playlist]
 
* [https://blog.playstation.com/archive/2015/06/11/everything-you-need-to-know-about-wattam-from-robin-hunicke-keita-takahashi Everything you need to know about Wattam, from Robin Hunicke & Keita Takahashi]
==References==
==References==
{{reflist|2}}
{{reflist|2}}


[[Category:Lost video games]]
[[Category:Lost video games]]

Revision as of 03:59, 1 June 2023

Wattamlogo.png

Wattam's early title screen.

Status: Lost

Wattam is a puzzle game developed by Funomena and published by Annapurna Interactive. Being announced at PlayStation Experience 2014, the game encountered multiple delays until its eventual release on December 17, 2019. The game was originally announced as a PlayStation 4 exclusive, which was changed to a PlayStation 4 and Steam release.

Development

Beginning in 2013, Wattam's development has been stated to have been an incredibly stressful project. Many disagreements between Robin Hunicke (co-founder of Funomena) and Keita Takahashi (director and creator of Katamari Damacy) created an uncomfortable workspace for the development team.[1] This lead to the game's style completely changing and the removal of many unique features.

Gameplay

Both the prototype and final version of Wattam share the theme of uniting the people. However, there were certain characters who would have been harder to befriend than others. Pillow was intended to be a "boss character"[2] with original cutscenes detailing Pillow's sad backstory. Wattam's final release excludes multiple characters which were featured in the demo. These include: The letter "B," the letter "M," a soccer goal, a heart, a soccer goal, Coffee Bean, Turn Table, Strawberry Choco, Pon de Ring, and Cloud.[3] Depending on the character you were playing as, different "powers" could be activated by pressing the triangle button on the PlayStation DualShock. Examples include: Cloud making it rain, Turn Table starting a dance party, and Toro using its salmon to fly.[4]

Availability

Wattam's demo was playable at E3 2015[5], being described as "experimental" and "unique."[6] It was also playable at PAX East's Indie Megabooth in 2015.[7] Wattam wasn't shown at any other conventions until 2017, at PAX West.[8] The 2017 demo resembles the final game far more than the former demos.

Gallery

External Links

References