Fallout: Brotherhood of Steel 2 (lost build of unfinished PlayStation 2 action role-playing game; 2000s)
Fallout: Brotherhood of Steel 2 was a cooperative action role-playing game that was being developed by Interplay Entertainment for the PlayStation 2 in Christmas 2004.[1] It was the sequel to Fallout: Brotherhood of Steel.
Plot
The game follows a war waging between the Brotherhood of Steel and a raider group known as The Cyphers in Texas. The Cyphers are polar opposites to the Brotherhood; driving to destroy technology and stop the Brotherhood's preservation efforts. The Cyphers have come into possession of a G.E.C.K (Garden of Eden Creation Kit). Miles Reese, who discovered the device, intends to use it to destroy human life and create a new world overrun by vegetation.[2]
Gameplay
The gameplay was inspired by games such as Baldur's Gate: Dark Alliance, Diablo 2, Fallout Tactics, and the two original Fallout games.[1]
Like the original game, the player was restricted to only picking from a range of pre-created potential protagonist characters, each having a respective skill set.[3]
In addition to a new stealth system, the game would incorporated a reputation system that would progress the story based on the player's actions throughout their playthrough.[3]
"Stage Bosses" would've have been battled at the end of every segment of the game.[4]
Development
According to Game Of The Art forum user ProgrammingAce, who leaked the design document by Brian Freyermuth, he observed that the predecessor itself was merely a source of funds for the sequel, hence its poor quality. [5]
The game's development began before the original,[6] allowing for the Dark Alliance engine, which had been used for the original, to be revised.[7] Quest structure would've been designed reminiscent of the style of the original Fallout.[1] Like many games of the franchise, the game's style drew influence from the Mad Max series and films from the 1950s.[1]
Cancellation
The game was canceled when Interplay laid off the majority of their employees.[6] The game was never publicly announced.
Availability
The design document for the game was leaked in 2009 by Game Of The Art forum user ProgrammingAce,[5] constituting almost all of the available information, filled with in-game photographs. Excepting page 5, the the entire document is available. No gameplay footage or game builds have surfaced.
Gallery
Videos
Images
See Also
- Fallout Van Buren (partially found unfinished Fallout game; 2000s)
- Fallout Extreme (lost build of cancelled multi-platform tactical shooter; early 2000s)
External Link
- Engadget article on Fallout: Brotherhood of Steel 2.
- Unseen64 article on Fallout: Brotherhood of Steel 2.
- Nukapedia Fallout Wiki page for Fallout: Brotherhood of Steel 2.
- The full design document of Fallout: Brotherhood of Steel 2 on Nukapedia Fallout Wiki.
References
- ↑ 1.0 1.1 1.2 1.3 Page #3 of the design document. Retrieved 9 Jul '18
- ↑ Page #21 of the design doc. Retrieved 9 Jul '18
- ↑ 3.0 3.1 Page #33 of the design doc. Retrieved 9 Jul '18
- ↑ Page #14 of the design doc. Retrieved 9 Jul '18
- ↑ 5.0 5.1 Archived copy of ProgrammingAce's original post. Retrieved 9 Jul '18
- ↑ 6.0 6.1 The Vault Tec Inc.'s post on cancelled Fallout games. Retrieved 9 Jul '18
- ↑ Page #4 of the design doc. Retrieved 9 Jul '18