The Adventures of Dewey the Dolphin (lost build of unfinished arcade/Genesis/NES video game; 1991)
The Adventures of Dewey the Dolphin, also simply known as Dewey the Dolphin, is an unreleased title for the Nintendo Entertainment System that was originally meant to come out in 1991.
Dewey the Dolphin was meant to be published by the illustrious Ocean Software, a figurehead in Video Game Publishing through the 1980s and 1990s. It was programmed by Allan Shortt and had graphics made by John Palmer. The game was originally sought out to be a coin-operated arcade game, but later switched to the Sega Genesis/Megadrive due to budgeting reasons, and its final version would have been ported on the Nintendo Entertainment System.
Rumors speculate that the project was cancelled due its similarities to the upcoming Sega Genesis title Ecco the Dolphin, although Ecco would not be released until December of 1992.
Another likely explanation for Nintendo shutting down the development of the project was due to it having a late launch window. In late 1990, the Super Famicom launched in Japan and its American equivalent, the Super Nintendo Entertainment System, was slated for a Western launch in 1991.[1][2] Despite this, NES games were still commonly sold in the very early 90s, although their sales would obviously drop.
The Adventures of Dewey the Dolphin was announced in issue #13 of Electronic Gaming Monthly magazine with the following blurb:
"Swim through the depths of the ocean watching out for all of the hungry fish who are looking for a tasty morsel for dinner. Meet up with Neptune, the Ocean God."[3]
No prototype has been made available, and apart from two screenshots, little to no other information on the game is known.
Gallery
References
- ↑ Forums discussing Dewey the Dolphin. Retrieved 06 Jul '14
- ↑ Unseen64 article on The Adventures of Dewey the Dolphin. Retrieved 02 Jan '17
- ↑ LostLevels listing of The Adventures of Dewey the Dolphin. Retrieved 06 Jul '14