Difference between revisions of "Crash Landed (lost build of cancelled "Crash Bandicoot" multi-platform game; 2010)"

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Revision as of 03:29, 17 August 2017

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This article has been tagged as Needing work due to its lack of content.



Landed.jpg

Screenshot from the game

Status: Lost

Crash Landed or I am Crash Bandicoot is a cancelled game for PlayStation 3, Wii, Xbox 360 and Nintendo DS. It was developed by Radical Entertainment. Development started in 2009. it was cancelled when Activision decided to lay off the entire development team behind the game. The DS version was developed by Renegade Kid.

Development

Radical Entertainment secretly began work on new Crash game. Team started work on this game 2009. Development began on the XBOX 360 and PS3 and it would have been ported to the Wii. When Activision had decided to lay off the entire development team, the game was cancelled before it had been officially revealed. But some images concepts and videos have been leaked onto the internet. A DS version was also being planned by Renegade kid but it was ultimately rejected. But demo version of DS version has been leaked onto the internet. Activision cancelled this game because gameplay was boring.

Story

Crash and the Bandicoot.

After being mutated by Cortex, Crash would have gotten entangled with the task of rescuing his fellow bandicoots. Unlike Crash, these Bandicoots weren't evolved by scientific contraptions, so they were mostly defenseless critters. On Concepts arts, these Bandicoots are trapped in dangerous areas until Crash freed them. Dingodile would have been a major villain in the game. Part of an unfinished cutscene shows him firing a bunch of bandicoots out of a cannon.