Fire Emblem Wii (lost tech demo; late 2000s): Difference between revisions
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|title=<center>Fire Emblem Wii</center> | |title=<center>Fire Emblem Wii</center> | ||
|image=Ss_fewii_screenshot_01.png | |image=Ss_fewii_screenshot_01.png | ||
|imagecaption=Screenshot | |imagecaption=Screenshot of the demo. | ||
|status=<span style="color:red;">'''Lost'''</span> | |status=<span style="color:red;">'''Lost'''</span> | ||
}} | }} | ||
'''''Fire Emblem Wii''''' refers to an experimental game that was developed following the release of ''Fire Emblem: Radiant Dawn''<ref>[https://kantopia.wordpress.com/2015/12/23/toru-narihiro-interview-on-fire-emblem-for-wii-translation-fe-25th-anniversary/ Excerpt of an interview from ''The Making of Fire Emblem'', taken from XKAN's website] | '''''Fire Emblem Wii''''' refers to an experimental game that was developed following the release of ''Fire Emblem: Radiant Dawn'',<ref>[https://kantopia.wordpress.com/2015/12/23/toru-narihiro-interview-on-fire-emblem-for-wii-translation-fe-25th-anniversary/ Excerpt of an interview from ''The Making of Fire Emblem'', taken from XKAN's website.] Retrieved 05 Jul '21</ref> also for the Wii. Outside of information, screenshots, and concept art revealed in the 2015 ''Making of Fire Emblem'' book, little else is known about it. | ||
==Gameplay== | ==Gameplay== | ||
[[File:Illusive-wii-fe-007.jpg|thumb|right|Demonstration of the camera zooming in and out]] | [[File:Illusive-wii-fe-007.jpg|thumb|right|Demonstration of the camera zooming in and out.]] | ||
Though all mainline games in the series involve turn-based strategy, ''Fire Emblem Wii'' heavily departs from it, and played more similarly to a real-time strategy game, just like ''Pikmin'', another Nintendo franchise | Though all mainline games in the series involve turn-based strategy, ''Fire Emblem Wii'' heavily departs from it, and played more similarly to a real-time strategy game, just like ''Pikmin'', another Nintendo franchise. The game has a mode called "Field", which involves controlling a group of characters. It would have featured NPC interaction, Enemy Encounters, and exploring areas freely.<ref>[https://kantopia.wordpress.com/2015/12/22/fire-emblem-wii-unreleased-design-document-translations-fe-25th-anniversary/ XKAN's article on ''Fire Emblem Wii'''s design notes.] Retrieved 05 Jul '21</ref> Whenever encountering an enemy, an icon shows up, and, upon contact, the player could initiate combat with said enemy. The player could also visit towns, buildings, and caves. | ||
The camera in field mode is in third-person view, and, like most 3D action games, can be altered to the player's discretion. Aside from zooming in or out<ref>[https://serenesforest.net/2015/12/27/making-of-fire-emblem-the-illusive-wii-fire-emblem/#more-30892 Serenes Forest's article of ''Fire Emblem Wii''] | The camera in field mode is in third-person view, and, like most 3D action games, can be altered to the player's discretion. Aside from zooming in or out,<ref>[https://serenesforest.net/2015/12/27/making-of-fire-emblem-the-illusive-wii-fire-emblem/#more-30892 Serenes Forest's article of ''Fire Emblem Wii''.] Retrieved 05 Jul '21</ref> it doesn't have any other known function. | ||
Interestingly, in the available screenshots, the characters Stefan, Ilyana, and Rhys from ''Fire Emblem: Path of Radiance'' and its sequel can be seen. However, it is not known if the game has any ties with said games or the models are just placeholders | Interestingly, in the available screenshots, the characters Stefan, Ilyana, and Rhys from ''Fire Emblem: Path of Radiance'' and its sequel can be seen. However, it is not known if the game has any ties with said games or the models are just placeholders. | ||
==Cancellation and Availability== | ==Cancellation and Availability== | ||
Due to its experimental nature, as well as a lack of proper ideas and an objective, it was never intended for release, and was permanently shelved | Due to its experimental nature, as well as a lack of proper ideas and an objective, it was never intended for release, and was permanently shelved. No builds of it have been known to survive, and it is unknown whether Intelligent Systems, Nintendo, or at least an employee, still has a copy of it in their possession. | ||
That being said, the concept of exploring an area would later be used for ''Fire Emblem Echoes: Shadows of Valentia'' and ''Fire Emblem: Three Houses'', both of which are games released in later years. | That being said, the concept of exploring an area would later be used for ''Fire Emblem Echoes: Shadows of Valentia'' and ''Fire Emblem: Three Houses'', both of which are games released in later years. | ||
==Gallery== | ==Gallery== | ||
<gallery mode=packed heights= | <gallery mode=packed heights=250px> | ||
File:Ss_fewii_screenshot_02.png|Another screenshot | File:Ss_fewii_screenshot_02.png|Another screenshot of the demo. | ||
File:TMOFE_fewii_development_05.png|Controls demonstration | File:TMOFE_fewii_development_05.png|Controls demonstration. | ||
File:TMOFE_fewii_development_04.png|Demonstration of the field area | File:TMOFE_fewii_development_04.png|Demonstration of the field area. | ||
File:TMOFE_fewii_development_01.png|Concept | File:TMOFE_fewii_development_01.png|Concept art (1/3). | ||
File:TMOFE_fewii_development_02.png|Concept | File:TMOFE_fewii_development_02.png|Concept art (2/3). | ||
File:TMOFE_fewii_development_03.png|Concept | File:TMOFE_fewii_development_03.png|Concept art (3/3). | ||
</gallery> | </gallery> | ||
==See Also== | ==See Also== | ||
*[[Fire Emblem: Maiden of Darkness (lost build of cancelled Nintendo 64DD tactical role-playing game; 1997-2000)]] | *[[Fire Emblem: Maiden of Darkness (lost build of cancelled Nintendo 64DD tactical role-playing game; 1997-2000)]] | ||
==External Links== | |||
*[https://fireemblemwiki.org/wiki/Fire_Emblem_Wii NIWA ''Fire Emblem'' Wiki's article of the game.] | |||
*[https://kantopia.wordpress.com/2015/12/22/fire-emblem-wii-unreleased-design-document-translations-fe-25th-anniversary/ XKAN's translation of the game's Design Documents.] | |||
==Reference== | ==Reference== |
Revision as of 22:32, 6 July 2021
Fire Emblem Wii refers to an experimental game that was developed following the release of Fire Emblem: Radiant Dawn,[1] also for the Wii. Outside of information, screenshots, and concept art revealed in the 2015 Making of Fire Emblem book, little else is known about it.
Gameplay
Though all mainline games in the series involve turn-based strategy, Fire Emblem Wii heavily departs from it, and played more similarly to a real-time strategy game, just like Pikmin, another Nintendo franchise. The game has a mode called "Field", which involves controlling a group of characters. It would have featured NPC interaction, Enemy Encounters, and exploring areas freely.[2] Whenever encountering an enemy, an icon shows up, and, upon contact, the player could initiate combat with said enemy. The player could also visit towns, buildings, and caves.
The camera in field mode is in third-person view, and, like most 3D action games, can be altered to the player's discretion. Aside from zooming in or out,[3] it doesn't have any other known function.
Interestingly, in the available screenshots, the characters Stefan, Ilyana, and Rhys from Fire Emblem: Path of Radiance and its sequel can be seen. However, it is not known if the game has any ties with said games or the models are just placeholders.
Cancellation and Availability
Due to its experimental nature, as well as a lack of proper ideas and an objective, it was never intended for release, and was permanently shelved. No builds of it have been known to survive, and it is unknown whether Intelligent Systems, Nintendo, or at least an employee, still has a copy of it in their possession.
That being said, the concept of exploring an area would later be used for Fire Emblem Echoes: Shadows of Valentia and Fire Emblem: Three Houses, both of which are games released in later years.
Gallery
See Also
External Links
Reference
- ↑ Excerpt of an interview from The Making of Fire Emblem, taken from XKAN's website. Retrieved 05 Jul '21
- ↑ XKAN's article on Fire Emblem Wii's design notes. Retrieved 05 Jul '21
- ↑ Serenes Forest's article of Fire Emblem Wii. Retrieved 05 Jul '21