Difference between revisions of "Sonic Saturn (lost build of cancelled Sega Saturn prototype of platformer; mid-1990s)"

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<gallery mode=packed heights=175px>
 
<gallery mode=packed heights=175px>
 
Sonic saturn background.jpg|Background art used for the game.
 
Sonic saturn background.jpg|Background art used for the game.
SonicSaturnConcept.jpeg|Concept art for the wetlands level.
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SonicSaturnConcept.jpeg|Concept art of the wetlands level.
 
Cybernik badnik.png|Cybernik Badnik concept art.
 
Cybernik badnik.png|Cybernik Badnik concept art.
 
Cybernik badnik2.png|More Cybernik Badnik concept art.
 
Cybernik badnik2.png|More Cybernik Badnik concept art.

Revision as of 00:54, 17 November 2019

Sonic saturn loading screen.png

The loading screen for Sonic Saturn.

Status: Lost

During the production of Sonic X-Treme, Sega Technical Institute were planning to make another Sonic game for Sega's ill-fated console, the Sega Saturn. The game's work working title was Sonic Saturn.

Unlike Sonic X-Treme, the game's world was meant to be more realistic. Based on what very little concept art that has actually been leaked, it (like X-Treme) appeared to have Metal Sonic in it.

It was never actually announced to the general public, and also didn't get far into production before cancellation.

Sonic Pool[edit | edit source]

Like other Sonic the Hedgehog games, Sonic Saturn was planned to have 3D special stages. (Similar to Sonic 2, Sonic 3 and Knuckles, Sonic 3D Blast, e.t.c.) It had Sonic in a 3D environment playing pool. The objective (like other main-series Sonic games) of the special stages are assumed to be to collect the seven Chaos Emeralds.

Gallery[edit | edit source]

External Link[edit | edit source]