Pixel Force: Head 2 Head (partially found fighting game; 2011): Difference between revisions

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|status=<span style="color:orange;">'''Partially Found'''</span>
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'''''Pixel Force: Head 2 Head '''''was a PC fighting fangame, set to contain 30 different characters from 10 games. It was created by Eric Ruth, an indie developer best known for making 8-bit demakes of games like Halo, DJ Hero, and Left 4 Dead.
'''''Pixel Force: Head 2 Head''''' was a PC fighting fangame, set to contain 30 characters from 10 games.<ref>https://www.engadget.com/2011-02-15-pixel-force-head-2-head-every-fighting-game-vs-every-other-figh.html</ref> It was created by Eric Ruth, an indie developer best known for making 8-bit demakes (a remake of a game for an older platform) of games like ''Halo'', ''DJ Hero'', and ''Left 4 Dead''.


On February 14, 2011, a single trailer for the game was posted under the "Machinima" YouTube account. It showcased a seemingly functional game engine and even a few characters, such as Ryu (Street Fighter), Wolverine (Marvel vs. Capcom), Captain Commando (Marvel vs. Capcom), Terry Bogard (Fatal Fury/King of Fighters), Scorpion (Mortal Kombat), Orchid (Killer Instinct), Charlotte (Samurai Shodown/Spirits), and Sol Badguy (Guilty Gear). Since the trailer's release, no new information has surfaced on the game, and it isn't even listed on Eric Ruth's website.<ref>[http://ericruthgames.com/ The Eric Ruth Games website.] Retrieved 05 Sep '13.</ref>
On February 14th, 2011, a single trailer for the game was posted on the "Machinima" YouTube account. It showcased a seemingly functional game engine and even a few characters, such as Ryu (''Street Fighter''), Wolverine (''Marvel vs. Capcom''), Captain Commando (''Marvel vs. Capcom''), Terry Bogard (''Fatal Fury''/''King of Fighters''), Scorpion (''Mortal Kombat''), Orchid (''Killer Instinct''), Charlotte (''Samurai Shodown''/''Spirits''), and Sol Badguy (''Guilty Gear''). Since the trailer's release, no new information has surfaced on the game, and it isn't even listed on Eric Ruth's website.<ref>[http://ericruthgames.com/ The Eric Ruth Games website.] Retrieved 05 Sep '13</ref>


According to Eric Ruth in a private Skype chat, the game was never finished as "It was too buggy" and he "couldn't get online working properly." However, the soundtrack itself was finished.<ref>[https://dl.dropboxusercontent.com/u/71895074/H2H_OST.zip The Dropbox file where the soundtrack is found.] Retrieved 11 Sep '13
According to Ruth in a private Skype chat, the game was never finished as "It was too buggy," and he "couldn't get online working properly." However, the soundtrack itself was finished.<ref>[https://dl.dropboxusercontent.com/u/71895074/H2H_OST.zip The Dropbox file where the soundtrack is found.] Retrieved 11 Sep '13</ref>


==Videos==
==References==
{{#ev:youtube|https://www.youtube.com/watch?v=4GnHQzsXkVw|320x240|center|2011 trailer released by Machinima.|frame}}
{{reflist}}


==References==
<references/>


[[Category:Lost video games]]
[[Category:Lost video games]]
[[Category:Partially found media]]
[[Category:Partially found media]]

Latest revision as of 22:24, 15 March 2024

Pixelforceh2h.JPG

The game's logo.

Status: Partially Found

Pixel Force: Head 2 Head was a PC fighting fangame, set to contain 30 characters from 10 games.[1] It was created by Eric Ruth, an indie developer best known for making 8-bit demakes (a remake of a game for an older platform) of games like Halo, DJ Hero, and Left 4 Dead.

On February 14th, 2011, a single trailer for the game was posted on the "Machinima" YouTube account. It showcased a seemingly functional game engine and even a few characters, such as Ryu (Street Fighter), Wolverine (Marvel vs. Capcom), Captain Commando (Marvel vs. Capcom), Terry Bogard (Fatal Fury/King of Fighters), Scorpion (Mortal Kombat), Orchid (Killer Instinct), Charlotte (Samurai Shodown/Spirits), and Sol Badguy (Guilty Gear). Since the trailer's release, no new information has surfaced on the game, and it isn't even listed on Eric Ruth's website.[2]

According to Ruth in a private Skype chat, the game was never finished as "It was too buggy," and he "couldn't get online working properly." However, the soundtrack itself was finished.[3]

References