Kicchin Panikku: Aidaho Poteto no Gyakushū (lost build of cancelled Xbox 3D platformer sequel game; 2003): Difference between revisions
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{{ | {{InfoboxLost | ||
|title= | |title=<center>Kitchen Panic: Idaho Potato no Gyakushū</center> | ||
|image=Kicchin panikku ~ aidaho poteto no gyakushū .jpg | |image=Kicchin panikku ~ aidaho poteto no gyakushū .jpg | ||
| | |imagecaption=Xbox flyer for the game that includes screenshots from the game. | ||
| | |status=<span style="color:red;">'''Lost'''</span> | ||
}} | }} | ||
'''''Kitchen Panic: Idaho Potato no Gyakushū''''' (キッチンぱにっく ~アイダホポテトの逆襲~ in Japanese) was going to be a 3D platformer-adventure that would have been the sequel to the 1998 PlayStation 2D platformer of the same name, that was to be released on the Microsoft Xbox for 2004, and would be developed and published by Panther Software.<ref name=":0">https://web.archive.org/web/20100223063202/https://www.famitsu.com/game/coming/1142201_1407.html</ref> | |||
==Gameplay== | ==Gameplay== | ||
[[File:104 16359 xb kitchinpanic.jpg|thumb]] | [[File:104 16359 xb kitchinpanic.jpg|thumb]] | ||
The game would have | The game would have theplayer control Potato, and have him explore in the three-dimensional sandbox atmosphere of the kitchen, where they can have him roam around, swim, and defeat enemies. The game would have also utilized cel-shading graphics for the characters and backgrounds to retain the cartoon aesthetic of the original game.<ref name=":0" /> It also would have supported Xbox Live.<ref>http://www5d.biglobe.ne.jp/~jmx2001/xwide.htm</ref> | ||
==Cancellation== | ==Cancellation== | ||
The game was quietly cancelled as it was never released or seen again. The developer company Panther Software hasn't updated its website in over 18 years, it's possible though unconfirmed that they might have went defunct, as most of the games they released or were upcoming were only exclusive to the original Xbox and the system was under-performing in Japan, which could also be the factor to why the game was cancelled. | |||
The game was quietly cancelled as it was never released or seen again. The developer Panther Software hasn't updated | |||
==Availability== | ==Availability== | ||
Nothing has resurfaced about the game on the web. Only screenshots of the gameplay have resurfaced online on sites such as Famitsu and the official Panther Software's website. | |||
Nothing has | |||
==External Links== | ==External Links== | ||
*http://www.panther.co.jp/kit/ | *http://www.panther.co.jp/kit/ | ||
==References== | ==References== | ||
{{reflist}} | |||
[[Category:Lost video games]] | [[Category:Lost video games]] | ||
[[Category:Completely lost media]] | [[Category:Completely lost media]] |
Latest revision as of 23:12, 17 May 2023
Kitchen Panic: Idaho Potato no Gyakushū (キッチンぱにっく ~アイダホポテトの逆襲~ in Japanese) was going to be a 3D platformer-adventure that would have been the sequel to the 1998 PlayStation 2D platformer of the same name, that was to be released on the Microsoft Xbox for 2004, and would be developed and published by Panther Software.[1]
Gameplay
The game would have theplayer control Potato, and have him explore in the three-dimensional sandbox atmosphere of the kitchen, where they can have him roam around, swim, and defeat enemies. The game would have also utilized cel-shading graphics for the characters and backgrounds to retain the cartoon aesthetic of the original game.[1] It also would have supported Xbox Live.[2]
Cancellation
The game was quietly cancelled as it was never released or seen again. The developer company Panther Software hasn't updated its website in over 18 years, it's possible though unconfirmed that they might have went defunct, as most of the games they released or were upcoming were only exclusive to the original Xbox and the system was under-performing in Japan, which could also be the factor to why the game was cancelled.
Availability
Nothing has resurfaced about the game on the web. Only screenshots of the gameplay have resurfaced online on sites such as Famitsu and the official Panther Software's website.