Sukiya (lost build of cancelled PC point-and-click adventure game; 1990-2001): Difference between revisions
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|imagecaption=One of the original preview screenshots.<ref>[http://www.abandonware-france.org/ltf_abandon/ltf_jeu.php?id=1503 abandonware-france.org page on ''Sukiya'', featuring multiple screenshots.] Retrieved 06 Nov '13.</ref> | |imagecaption=One of the original preview screenshots.<ref>[http://www.abandonware-france.org/ltf_abandon/ltf_jeu.php?id=1503 abandonware-france.org page on ''Sukiya'', featuring multiple screenshots.] Retrieved 06 Nov '13.</ref> | ||
|status=<span style="color:red;">''' | |status=<span style="color:red;">'''Cancelled'''</span> | ||
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Revision as of 19:31, 14 March 2017
Sukiya was originally developed as a point-and-click adventure game set in Japan, developed by Lankhor.
The main designer, Jérôme Lange, also authored point-and-click adventures Mortville Manor and Maupiti Island. Sukiya was meant to be a sequel to these games.
History
The game was announced as early as 1990 with preview screenshots that were considered impressive for the time. Unfortunately, poor sales on Lankhor's 1993 Black Sect put an halt to the development on Sukiya, which probably saw it as a sign to stop making adventure games.
Development resumed in the early 2000s, trying to make the game 3D. However, the Lankhor studio got shut down in late 2001, cancelling Sukiya for good.
The Lankhor website shows development art, sprites and screenshots.
No playable copy of the game has ever surfaced.
Gallery
Video
External links
- ↑ abandonware-france.org page on Sukiya, featuring multiple screenshots. Retrieved 06 Nov '13.