Super GPS Pac-Man (lost build of cancelled WonderSwan Color maze game; 2001): Difference between revisions
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During the Spring 2001 Tokyo Game Show (TGS), Namco showed off three new games for the WonderSwan Color. One of these was a ''Pac-Man'' game, titled '''''Super GPS Pac-Man''''' (GPS超!!パックマン). The game would use a new GPS accessory to connect to the NTT DoCoMo Network. It would then convert the user's current location into a maze, with the streets acting as tunnels and moving vehicles in the area acting as ghosts. The gameplay would be the same as a standard ''Pac-Man'' game and would feature Pac-Man eating pellets while running away from ghosts.<ref>[https://www.unseen64.net/2012/09/29/super-gps-pac-man-wonderswan-color-cancelled/ Unseen64 article on the game]</ref> | During the Spring 2001 Tokyo Game Show (TGS), Namco showed off three new games for the WonderSwan Color. One of these was a ''Pac-Man'' game, titled '''''Super GPS Pac-Man''''' (GPS超!!パックマン). The game would use a new GPS accessory to connect to the NTT DoCoMo Network. It would then convert the user's current location into a maze, with the streets acting as tunnels and moving vehicles in the area acting as ghosts. The gameplay would be the same as a standard ''Pac-Man'' game and would feature Pac-Man eating pellets while running away from ghosts.<ref>[https://www.unseen64.net/2012/09/29/super-gps-pac-man-wonderswan-color-cancelled/ Unseen64 article on the game.] Retrieved 21 Feb '17</ref> | ||
Both the game and GPS accessory were quietly cancelled, and no trace of either have remained. | Both the game and GPS accessory were quietly cancelled, and no trace of either have remained. | ||
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File:pacman_ws3.jpg|Brochure used to promote the game. | File:pacman_ws3.jpg|Brochure used to promote the game. | ||
</gallery> | </gallery> | ||
==See Also== | |||
*[[Count Pacula (found design documents for unproduced "Pac-Man" spinoff game; 1983)]] | |||
*[[Pac-Man Ghost Zone (lost build of cancelled PlayStation 3D platformer; 1996-1997)]] | |||
*[[Pac-Man Plus (partially found mobile port of arcade maze game; 2008)]] | |||
*[[Pac-Man VR (found virtual reality arcade game; 1996)]] | |||
*[[Paccie (non-existent PlayStation 2 game; 2004)]] | |||
==References== | ==References== | ||
{{reflist}} | {{reflist}} |
Latest revision as of 11:53, 18 June 2023
During the Spring 2001 Tokyo Game Show (TGS), Namco showed off three new games for the WonderSwan Color. One of these was a Pac-Man game, titled Super GPS Pac-Man (GPS超!!パックマン). The game would use a new GPS accessory to connect to the NTT DoCoMo Network. It would then convert the user's current location into a maze, with the streets acting as tunnels and moving vehicles in the area acting as ghosts. The gameplay would be the same as a standard Pac-Man game and would feature Pac-Man eating pellets while running away from ghosts.[1]
Both the game and GPS accessory were quietly cancelled, and no trace of either have remained.
Gallery
See Also
- Count Pacula (found design documents for unproduced "Pac-Man" spinoff game; 1983)
- Pac-Man Ghost Zone (lost build of cancelled PlayStation 3D platformer; 1996-1997)
- Pac-Man Plus (partially found mobile port of arcade maze game; 2008)
- Pac-Man VR (found virtual reality arcade game; 1996)
- Paccie (non-existent PlayStation 2 game; 2004)
References
- ↑ Unseen64 article on the game. Retrieved 21 Feb '17