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This is a personal sandbox page I made for myself. I'm new to this wiki, so please bear with me.
== Fire Emblem: The Binding Blade (lost build of unreleased English localization of Game Boy Advance tactical role-playing game; existence unconfirmed; early 2000's) ==
 
== A Revision for [[Fire Emblem: Maiden of Darkness (lost build of cancelled Nintendo 64DD tactical role-playing game; 1997-2000)]] ==
{{InfoboxLost
{{InfoboxLost
|title=<center>Fire Emblem: Maiden of Darkness</center>
|title=<center>Fire Emblem The Binding Blade</center>
|image=Fe64.jpg
|image=FE6_Boxart.png
|imagecaption=The only known screenshot from Nintendo Space World 2000
|imagecaption=Boxart of the original version.
|status=<span style="color:red;">'''Lost'''</span>
|status=<span style="color:grey;">'''Existence Unconfirmed'''</span>
}}
}}
''Fire Emblem: The Binding Blade'' (Japanese: ファイアーエムブレム封印の剣 Hepburn: Faiā Emuburemu: Fūin no Tsurugi) is a Game Boy Advance game released on March 29, 2002 as part of Nintendo's tactical role-playing series ''Fire Emblem''. It is noteworthy for codifying certain gameplay elements that would become mainstays in the franchise going forward, most notably the modernized Support System, which allows two units to be strengthened via participating in battle, as well as unlocking certain conversations between them. It was also notable for sparking international interest in the franchise, with the protagonist Roy making his first overall appearance in ‘’Super Smash Bros. Melee’’, just four months prior.


It is currently the last non-remake title to not be released internationally, with its prequel, ‘’Fire Emblem: The Blazing Blade’’, being released the following year and becoming the first one to see a worldwide release.
''Fire Emblem: The Binding Blade'' is the sixth title in the long running ''Fire Emblem'' franchise, and the first to be released on handheld consoles. It was first released in March 29th, 2002 in Japan, and would later be rereleased on the Wii U Virtual Console on September 2nd, 2015. The game is best known for introducing the recurring support system, sparking international interest in the franchise as a result of its protagonist Roy's appearance in ''Super Smash Bros. Melee'', and its troubled development history.


However, the game was initially developed as the cancelled '''''Fire Emblem: Maiden of Darkness''''' (Japanese: ファイアーエムブレム:暗黒の巫女 Hepburn: Faiā Emuburemu: Ankoku no Miko), also known as simply ‘’Fire Emblem 64’’, for the Nintendo 64DD. Outside of a couple of interviews, little information is known about this game, and currently remains lost.
Following the release of the game, '''Nintendo of America confirmed that they have plans to localize it for international audiences'''<ref>[https://archive.rpgamer.com/news/Q2-2002/041202b.html RPGamer - "Magical Vacation and Fire Emblem GBA Confirmed for North American Release"] Retrieved 10 Nov '21</ref><ref>[https://web.archive.org/web/20120321170529/http://uk.gameboy.ign.com/articles/355/355656p1.html# IGN - "Fire Emblem Hits Japan Airwaves"] Retrieved 10 Nov '21</ref> in the wake of Marth and Roy's international popularity, albeit with no exact release date announced. However, despite this, it was quietly cancelled for unknown reasons. This led to its prequel, ''The Blazing Blade'', becoming the first in the franchise to be released internationally instead, making ''The Binding Blade'' the only Game Boy Advance title, as well as the last non-remake game that has yet to be released overseas. Outside of the initial announcement, it is unknown if this localization has ever been produced, as very little information of it has been provided, and no screenshots or evidence of its existence have been found as of yet.


==Development and Cancellation==
==See Also==
[[File:FE6_Boxart.png|200px|thumb|right|Cover art of what Fire Emblem 64 was reworked into]]
===Articles about ''The Binding Blade''===
The game was first mentioned in July of 1997 in an interview with Shigeru Miyamoto, who said that it would come out during ''“the later half of next year”''<ref> [https://web.archive.org/web/20010417173639/http://ign64.ign.com/news/1138.html An archived IGN article on ''Fire Emblem'' and ''Mario Paint 64'' being revealed through an interview with Shigeru Miyamoto.] Retrieved 12 Apr '19</ref> before being officially announced in various Japanese gaming magazines in September of 1998.
*[[Fire Emblem: The Binding Blade (lost early builds of Game Boy Advance tactical role-playing game; 1997-2002)]]
 
*[[Fire Emblem: Maiden of Darkness (lost build of cancelled Nintendo 64DD tactical role-playing game; 1997-2000)]]
In early January 1999, Shouzou Kaga, the original creator of the franchise, stated in an interview that the game was becoming too ambitious for the console, and confirmed that ''Fire Emblem: Thracia 776'' for the Super Famicom will be developed next<ref>"Q) --Although I want to hear more about the new game... When were the new game's concepts first planned?
*[[Fire Emblem: The Binding Blade promotional trial maps (lost promotional DLC of Game Boy Advance tactical role-playing game; 2002)]]
A) After Genealogy of the Holy War was completed, the theme of the next game was considered immediately. In fact, we had originally wanted to return to Archanea, the stage of Mystery of the Emblem. However, although we intended on this direction from the very beginning, during the preliminary preparations, we realized it was too ambitious and difficult to do with the Super Famicom hardware... If possible, we'd like to do it for new hardware." (Fire Emblem Treasure book) Retrieved 25 May '21</ref>, which would be the last game in the series with his involvement before he left Intelligent Systems. However, two years after it's announcement, ''Fire Emblem: Maiden of Darkness'' was cancelled in September of 2000 most likely due to various hardware issues<ref>[https://www.gameiroiro.com/2000/000924-6.htm Article from GameIroIro confirming the cancellation of the game.] Retrieved 25 May ‘21</ref>.


As development of the game moved to the Game Boy Advance, it was heavily reworked, with the plot and setting having been rewritten entirely. The only known characters that were carried over from this game were Roy and Karel. The game's subtitle was later reused as the title for Idunn, one of the main antagonists.
=== Other Fire Emblem-related media ===
 
*[[Fire Emblem Wii (lost tech demo; late 2000s)]]
==Availability==
*[[Fire Emblem: Archanea Saga (partially lost original Satellaview version of "Fire Emblem: New Mystery of the Emblem" bonus content; 1997)]]
''Fire Emblem: The Binding Blade'' itself is not lost, but no builds of its original Nintendo 64 version were dumped online, discovered in any of the 2020 Nintendo Gigaleaks, or even known to exist, leaving the whereabouts of the game unknown. The only known evidence of its existence is a single screenshot of the game, as well as several concept art and a single script. No footage of its gameplay are known to have been recorded either.
*[[Fire Emblem: Three Houses (partially found original Cristina Vee audio from English dub of Nintendo Switch tactical role-playing game; 2018-2019)]]
 
==Gallery==
<gallery mode=packed heights=175px>
File:FE6.jpeg|Screenshot from an early build of ‘’Fire Emblem: The Binding Blade’’
</gallery>


==External Links==
==External Links==
*[https://kantopia.wordpress.com/2016/01/14/fire-emblem-64-rare-dialogue-document-translation-analysis/ Surviving script from Fire Emblem 64, translated in English, as well as an analysis provided by Kantopia.] Retrieved 25 May ‘21
*[https://fireemblemwiki.org/wiki/List_of_Trial_Maps_in_Fire_Emblem:_The_Binding_Blade#Downloadable_Trial_Maps NIWA ''Fire Emblem'' Wiki page detailing the trial maps from ''The Binding Blade''. This link redirects to a section about the missing promotional maps.]
*[https://serenesforest.net/2015/12/09/the-making-of-fire-emblem-64/ Serenes Forest article of Fire Emblem 64’s development.] Retrieved 25 May ‘21
 
==See Also==
*[[Nintendo 64 Disk Drive (partially found unreleased video games for Nintendo 64 add-on; late 1990s-early 2000s)]]


==Reference==
==Reference==
{{reflist}}
{{reflist}}

Latest revision as of 19:11, 20 November 2021

Fire Emblem: The Binding Blade (lost build of unreleased English localization of Game Boy Advance tactical role-playing game; existence unconfirmed; early 2000's)

FE6 Boxart.png

Boxart of the original version.

Status: Existence Unconfirmed


Fire Emblem: The Binding Blade is the sixth title in the long running Fire Emblem franchise, and the first to be released on handheld consoles. It was first released in March 29th, 2002 in Japan, and would later be rereleased on the Wii U Virtual Console on September 2nd, 2015. The game is best known for introducing the recurring support system, sparking international interest in the franchise as a result of its protagonist Roy's appearance in Super Smash Bros. Melee, and its troubled development history.

Following the release of the game, Nintendo of America confirmed that they have plans to localize it for international audiences[1][2] in the wake of Marth and Roy's international popularity, albeit with no exact release date announced. However, despite this, it was quietly cancelled for unknown reasons. This led to its prequel, The Blazing Blade, becoming the first in the franchise to be released internationally instead, making The Binding Blade the only Game Boy Advance title, as well as the last non-remake game that has yet to be released overseas. Outside of the initial announcement, it is unknown if this localization has ever been produced, as very little information of it has been provided, and no screenshots or evidence of its existence have been found as of yet.

See Also

Articles about The Binding Blade

Other Fire Emblem-related media

External Links

Reference