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This is a personal sandbox page I made for myself. I'm new to this wiki, so please bear with me.
== Fire Emblem: The Binding Blade (lost build of unreleased English localization of Game Boy Advance tactical role-playing game; existence unconfirmed; early 2000's) ==
 
== A Revision for [[Fire Emblem: Maiden of Darkness (lost build of cancelled Nintendo 64DD tactical role-playing game; 1997-2000)]] ==
{{InfoboxLost
{{InfoboxLost
|title=<center>Fire Emblem: Maiden of Darkness</center>
|title=<center>Fire Emblem The Binding Blade</center>
|image=Fe64.jpg
|image=FE6_Boxart.png
|imagecaption=The only known screenshot from Nintendo Space World 2000
|imagecaption=Boxart of the original version.
|status=<span style="color:red;">'''Lost'''</span>
|status=<span style="color:grey;">'''Existence Unconfirmed'''</span>
}}
}}
''Fire Emblem: The Binding Blade'' (Japanese: ファイアーエムブレム封印の剣 Hepburn: Faiā Emuburemu: Fūin no Tsurugi) is a Game Boy Advance game released on March 29, 2002 as part of Nintendo's tactical role-playing series ''Fire Emblem''. It is noteworthy for codifying certain gameplay elements that would become mainstays in the franchise going forward, most notably the modernized Support System, which allows two units to be strengthened via participating in battle, as well as unlocking certain conversations between them. It was also notable for sparking international interest in the franchise, with the protagonist Roy making his first overall appearance in ''Super Smash Bros. Melee'', just four months prior.


It is currently the last non-remake title to not be released internationally, with its prequel, ''Fire Emblem: The Blazing Blade'', being released the following year and becoming the first one to see a worldwide release.
''Fire Emblem: The Binding Blade'' is the sixth title in the long running ''Fire Emblem'' franchise, and the first to be released on handheld consoles. It was first released in March 29th, 2002 in Japan, and would later be rereleased on the Wii U Virtual Console on September 2nd, 2015. The game is best known for introducing the recurring support system, sparking international interest in the franchise as a result of its protagonist Roy's appearance in ''Super Smash Bros. Melee'', and its troubled development history.


However, the game was originally known as the ill-fated '''''Fire Emblem: Maiden of Darkness''''' (Japanese: ファイアーエムブレム:暗黒の巫女 Hepburn: Faiā Emuburemu: Ankoku no Miko), also known as simply ''Fire Emblem 64'', for the Nintendo 64DD. Outside of a couple of interviews and development notes and materials, little else is known about the game, and has yet to see the light of day, but it has been well-documented by fans of the series.
Following the release of the game, '''Nintendo of America confirmed that they have plans to localize it for international audiences'''<ref>[https://archive.rpgamer.com/news/Q2-2002/041202b.html RPGamer - "Magical Vacation and Fire Emblem GBA Confirmed for North American Release"] Retrieved 10 Nov '21</ref><ref>[https://web.archive.org/web/20120321170529/http://uk.gameboy.ign.com/articles/355/355656p1.html# IGN - "Fire Emblem Hits Japan Airwaves"] Retrieved 10 Nov '21</ref> in the wake of Marth and Roy's international popularity, albeit with no exact release date announced. However, despite this, it was quietly cancelled for unknown reasons. This led to its prequel, ''The Blazing Blade'', becoming the first in the franchise to be released internationally instead, making ''The Binding Blade'' the only Game Boy Advance title, as well as the last non-remake game that has yet to be released overseas. Outside of the initial announcement, it is unknown if this localization has ever been produced, as very little information of it has been provided, and no screenshots or evidence of its existence have been found as of yet.


==Development and Cancellation==
==See Also==
The game was first mentioned in July of 1997 in an interview with Shigeru Miyamoto, who said that it would come out during ''“the later half of next year”''<ref> [https://web.archive.org/web/20010417173639/http://ign64.ign.com/news/1138.html An archived IGN article on ''Fire Emblem'' and ''Mario Paint 64'' being revealed through an interview with Shigeru Miyamoto.] Retrieved 12 Apr '19</ref> before being officially announced in various Japanese gaming magazines in September of 1998.
===Articles about ''The Binding Blade''===
*[[Fire Emblem: The Binding Blade (lost early builds of Game Boy Advance tactical role-playing game; 1997-2002)]]
*[[Fire Emblem: Maiden of Darkness (lost build of cancelled Nintendo 64DD tactical role-playing game; 1997-2000)]]
*[[Fire Emblem: The Binding Blade promotional trial maps (lost promotional DLC of Game Boy Advance tactical role-playing game; 2002)]]


In early January 1999, Shouzou Kaga, the original creator of the franchise, stated in an interview that the game was becoming too ambitious for the console, and confirmed that ''Fire Emblem: Thracia 776'' for the Super Famicom will be developed next<ref>"Q) --Although I want to hear more about the new game... When were the new game's concepts first planned?
=== Other Fire Emblem-related media ===
A) After Genealogy of the Holy War was completed, the theme of the next game was considered immediately. In fact, we had originally wanted to return to Archanea, the stage of Mystery of the Emblem. However, although we intended on this direction from the very beginning, during the preliminary preparations, we realized it was too ambitious and difficult to do with the Super Famicom hardware... If possible, we'd like to do it for new hardware." (Fire Emblem Treasure book) Retrieved 25 May '21</ref>, which would be the last game in the series with his involvement before he left Intelligent Systems. However, due to various development troubles, ''Fire Emblem: Maiden of Darkness'' was cancelled in September of 2000<ref>[https://www.gameiroiro.com/2000/000924-6.htm Article from GameIroIro confirming the cancellation of the game.] Retrieved 25 May ‘21</ref>.
*[[Fire Emblem Wii (lost tech demo; late 2000s)]]
 
*[[Fire Emblem: Archanea Saga (partially lost original Satellaview version of "Fire Emblem: New Mystery of the Emblem" bonus content; 1997)]]
===Transition to the Game Boy Advance===
*[[Fire Emblem: Three Houses (partially found original Cristina Vee audio from English dub of Nintendo Switch tactical role-playing game; 2018-2019)]]
[[File:FE6_Boxart.png|200px|thumb|right|Japanese cover art of ''Fire Emblem: The Binding Blade''.]]
Around the time of the Nintendo 64 version's cancellation, ''Fire Emblem: Maiden of Darkness'' was announced to be among one of the many titles to be released onto the Game Boy Advance, and was first shown in early 2001<ref>[https://www.ign.com/articles/2001/01/23/fire-emblem-maiden-of-the-dark IGN article detailing the GBA version of ''Fire Emblem: Maiden of Darkness'']. Published 23 January '01. Retrieved 25 May '21.</ref>. As development of the game was moved to the next console, it was heavily reworked, with the plot and setting having been rewritten entirely. The only known characters that were carried over from this game were Roy and Karel. In July 2001, the game would eventually be renamed to ''Fire Emblem: The Binding Blade'', while the game's original subtitle was later used as the title for Idunn, one of the main antagonists.
 
In addition, some names used for the scrapped characters from the Nintendo 64 version were recycled for characters that appear in either the final GBA version of the game, or games that were released afterwards<ref>[http://serenesforest.net/2015/12/09/the-making-of-fire-emblem-64/#more-30740 Serenes Forest "The Making of Fire Emblem 64"] "Finally, there’s a brief transcript featuring dialogue between Raigh, Ephraim, Eliwood (Ephraim’s father), Aron, Bors and Owain. Eliwood, Raigh and Bors are names of characters from Binding Blade, although it’s unclear if they’re the same characters. Meanwhile, Ephraim shares his name with one of the Lords of The Sacred Stones, while Owain was later used as Eudes’s English name in Awakening. As such, it’s likely they’re different characters, but their names were simply reused." — VincentASM. Published 9 December '15. Retrieved 25 May '21</ref>. The following names were later reused for other characters:
 
(Names in bold are the ones used for characters that appear in the final game.)
* '''Lleu/Raigh'''
* Ephraim (Used as the name for one of the main protagonists of ''Fire Emblem: The Sacred Stones'')
* Owain (The English name for Eudes from ''Fire Emblem Awakening'')
* '''Bors'''
* '''Eliwood'''
* Ike (Roy's original name. Was later used as the name of the main protagonist from ''Fire Emblem: Path of Radiance'')
* '''Idunn''' (The one shown in the concept art seems to be a completely unrelated character from the Idunn in the final game)
 
==Availability==
''Fire Emblem: The Binding Blade'' itself is not lost, but no builds of its original Nintendo 64 version were dumped online, or are even known to exist, leaving the whereabouts of the game unknown. Aside from various interviews, the only known evidence of its existence is a single screenshot of the game, as well as several concept art and a single page of dialogue that were discovered in the 2015 official art and design book ''The Making of Fire Emblem – 25th Anniversary Development Secrets, Awakening and Fates''. No footage of its gameplay are known to have been recorded either.
 
==Gallery==
<gallery mode=packed heights=175px>
File:FE64_Roy.png|Early concept art of Roy. He was named "Ike" in this image.
File:FE64_Idunn.png|Early concept art of Idunn.
File:FE64_Taki.png|Concept art of Taki, who does not appear in The Binding Blade.
File:FE64_Helen.png|Concept art of Helen, who does not appear in The Binding Blade.
File:FE64_Lynette.png|Concept art of Lynette, who does not appear in The Binding Blade.
File:FE64_Unnamed_1.png|Concept art of an unknown character (1/3)
File:FE64_Unnamed_2.png|Concept art of an unknown character (2/3)
File:FE64_Unnamed_3.png|Concept art of an unknown character (3/3)
File:Fe64dialogue.jpg|Kantopia's scan of the only known surviving script of the game.
File:FE6.jpeg|Screenshot from an early build of Fire Emblem: The Binding Blade.
</gallery>


==External Links==
==External Links==
*[https://kantopia.wordpress.com/2016/01/14/fire-emblem-64-rare-dialogue-document-translation-analysis/ Surviving script from Fire Emblem 64, translated in English, as well as an analysis provided by Kantopia.] Retrieved 25 May ‘21
*[https://fireemblemwiki.org/wiki/List_of_Trial_Maps_in_Fire_Emblem:_The_Binding_Blade#Downloadable_Trial_Maps NIWA ''Fire Emblem'' Wiki page detailing the trial maps from ''The Binding Blade''. This link redirects to a section about the missing promotional maps.]
*[https://serenesforest.net/2015/12/09/the-making-of-fire-emblem-64/ Serenes Forest article of Fire Emblem 64’s development.] Retrieved 25 May ‘21
*[https://www.unseen64.net/2008/09/26/fire-emblem-64/ Unseen64 article of the game] Retrieved 25 May '21
 
==See Also==
*[[Nintendo 64 Disk Drive (partially found unreleased video games for Nintendo 64 add-on; late 1990s-early 2000s)]]


==Reference==
==Reference==
{{reflist}}
{{reflist}}

Latest revision as of 19:11, 20 November 2021

Fire Emblem: The Binding Blade (lost build of unreleased English localization of Game Boy Advance tactical role-playing game; existence unconfirmed; early 2000's)

FE6 Boxart.png

Boxart of the original version.

Status: Existence Unconfirmed


Fire Emblem: The Binding Blade is the sixth title in the long running Fire Emblem franchise, and the first to be released on handheld consoles. It was first released in March 29th, 2002 in Japan, and would later be rereleased on the Wii U Virtual Console on September 2nd, 2015. The game is best known for introducing the recurring support system, sparking international interest in the franchise as a result of its protagonist Roy's appearance in Super Smash Bros. Melee, and its troubled development history.

Following the release of the game, Nintendo of America confirmed that they have plans to localize it for international audiences[1][2] in the wake of Marth and Roy's international popularity, albeit with no exact release date announced. However, despite this, it was quietly cancelled for unknown reasons. This led to its prequel, The Blazing Blade, becoming the first in the franchise to be released internationally instead, making The Binding Blade the only Game Boy Advance title, as well as the last non-remake game that has yet to be released overseas. Outside of the initial announcement, it is unknown if this localization has ever been produced, as very little information of it has been provided, and no screenshots or evidence of its existence have been found as of yet.

See Also

Articles about The Binding Blade

Other Fire Emblem-related media

External Links

Reference