Eric Harris's DOOM II WADs (partially found video game mods; 1996-1998)
Screenshot of "realdeth.WAD", one of Eric Harris's lost custom DOOM II levels.
Status: Partially Found
The Columbine High School shooting occurred in Columbine, Colorado, on 20 April 1999, perpetrated by CHS senior students Eric Harris and Dylan Klebold and resulting in the deaths of 15 people (including the shooters) with several more injured. Before the massacre occurred, Harris was an avid player of the first-person-shooter video game DOOM II and was known to create custom levels for the game which were packaged in its default "WAD" file format. Most of Harris's WADs were designed for the Deathmatch game mode in which multiple players battle against one another, although a few were instead single-player level packs. The majority of these are now lost as Harris's America Online webpage was taken down shortly after the shooting and only seven of his approximately 20 WADs known to have existed were able to be downloaded by Internet users for preservation's sake beforehand. Very little is known about the lost WADs beyond their titles with minimal details including a mere three screenshots surviving of them.[1][2]
Alleged Columbine High School-based level
REALDOOM.WAD and UACLabs.WAD
According to page 7,043 of the Jefferson County Sheriff's Office's 11,000-page Columbine Report, Eric Harris was quoted by witness David Proctor as stating that “he had designed a level in Doom that was Columbine High School” in early 1999, leading some to believe that Harris and Klebold had "practiced" their mass murder in the game. No further concrete information concerning this supposed morbid level has ever emerged leading to much speculation. The lost "REALDOOM.WAD", a multi-level patch for "realdeth.WAD" which Harris would only give out if requested by email, has been rumored to be the WAD in question since at least as early as 2002 and is even sometimes stated to contain the fabled Columbine map as a matter of fact. This is incredibly unlikely as "REALDOOM" is mentioned in the text file for "BRICKS.WAD" which bears a modification date of 1 March 1996 while Harris and Klebold are believed to have begun plotting the shooting about two years after that time. The same can be said of the level pack "UACLabs.WAD" which remains publicly available and whose level design is believed by some to vaguely resemble the school building, although "UAC Labs" also has a 1996 modification date.[1][4][5][6][7][8]
TIER.WAD
Another potential candidate comes in the form of "TIER.WAD", a level pack Harris developed in collaboration with Klebold throughout mid-to-late 1998. Harris wrote of TIER in his diary “Lots of the rooms and secrets in this place come directly from my imagination, so you are basically running around in my own world. … a person could write a freaking book on all of the symbolism and double meanings used in these levels,” albeit, similarly to "REALDOOM", there is little in the way of material evidence to confirm a CHS-based map was part of "TIER". However, some have noted a possible resemblance to the school's second-floor library (where Harris and Klebold would kill the majority of their victims and, ultimately, themselves) in a hand-drawn map made by Klebold while working with Harris on "TIER", perhaps lending some credence to the theory. Harris's notes also contain what seems to possibly be a list of WADs created by himself and/or Klebold including otherwise-unknown titles such as "achthung", "champy", "Gravity", and "orbit4", although at least two of these, "idmap01" and "dchronix", appear to refer to WADs known not to have been made by either of them. "TIER" remains lost despite having been available for download on Harris's AOL page up until its removal.[1][3][7]
List
Filename | Title | Date | Notes | Status |
---|---|---|---|---|
realdeth.WAD | N/A | Pre-1 March 1996 | Unknown beyond title and screenshot | Lost |
REALDOOM.WAD | REALDOOM | Level pack, patch for "realdeth" | ||
bricks.WAD | DEATHMATCH IN BRICKS! | Modified 1 March 1996, uploaded 22 July 1996 | Deathmatch map | Found |
hockey.WAD | Hockey.wad | Modified 13 June 1996, uploaded 22 July 1996 | ||
fightme.WAD | Mortal Kombat Doom! | Modified 16 July 1996, uploaded 22 July 1996 | ||
Killer.WAD | KILLER | Modified 19 July 1996, uploaded 22 July 1996 | ||
outdoors.WAD | OUTDOORS | Uploaded 22 July 1996 | Deathmatch map. Original metadata and text file lost. | |
station.WAD | Station | Modified, uploaded 25 July 1996 | Deathmatch map | |
UACLabs.WAD | U.A.C. Labs | Modified 1 September 1996 | Level pack | |
assault.WAD | N/A | Pre-26 November 1996 | Unknown beyond title | Lost |
techout.WAD | Techout | Deathmatch map (based on screenshot) | ||
thrasher.WAD | Thrasher | Level pack (based on screenshot and mention in NBK.doc) | ||
truchamp.WAD | Truechamp | Pre-April 1998 | Unknown beyond title. Mentioned in Harris's yearbook note to Klebold. | |
whiskey.WAD | Whiskey | Mentioned in Harris's yearbook note to Klebold. Sometimes conflated with another lost WAD not by Harris, however, in another note from around the same time, he explicitly says "Whiskey" is his work. Given that he associates it with "Thrasher", "U.A.C. Labs", and "TIER" (which he calls his "worlds"), it was likely a level pack. | ||
achtung.WAD | N/A | Pre-23 September 1998 | Unknown beyond title. Attribution to Harris unconfirmed. | |
champy.WAD | ||||
doom333.WAD | Unknown beyond title. Attribution to Harris unconfirmed. Seemingly available on the idgames archive as late as 2007, albeit this casts doubt on it being made by Harris as it is not associated with any of his known internet activity and any WADs created by Harris were (and still are) banned from the idgames archive.[9] | |||
Gravity.WAD | Unknown beyond title. Attribution to Harris unconfirmed. | |||
orbit4.WAD | ||||
TIER.WAD | TIER | Developed c. June–September 1998 | Level pack. Development described in detail in notes by Harris and Klebold. A hoax version of "TIER" resembling the "Techout" screenshot has circulated on some DOOM fansites. |
See Also
- Doom (lost FMV scenes and original work of 3DO port of first-person shooter game; 1994-1995)
- Doom (lost prototype of Sega Saturn port of first-person shooter; 1996-1997)
- Doom (lost reference photographs for first-person shooter game cover art; 1993)
- Doom (partially found production materials of cancelled first-person shooter game film adaptations; 1994-1999)
- Doom and Doom 2 (partially lost original sound files of first-person shooter series audio; 1993-1994)
- Doom 4 (lost build of cancelled sequel based on "Doom" first-person shooter series; 2007-2014)
- Doom Absolution (lost build of cancelled Nintendo 64 sequel to "Doom 64"; 1997)
- Doom "Episode 5" (lost build of cancelled expansion to first-person shooter; 1995)
References
- ↑ 1.0 1.1 1.2 "C. Shepard". "Doom 2: Eric Harris' Doom II wads and other webpages made by Reb". A Columbine Site. Retrieved 20 Sep '24
- ↑ HISTORY.com Editors (9 November 2009). "Columbine High School Shooting: Victims & Killers". HISTORY. Retrieved 21 Mar '18
- ↑ 3.0 3.1 "936 Pages seized from Harris (sic) and Klebold's homes and cars". research Columbine. Retrieved 15 Jul '24
- ↑ Jefferson County Sheriff's Office (15 May 2000). The Columbine Report, p. 7,043. A Columbine Site. Retrieved 21 Mar '18
- ↑ "sirjuddington" (23 May 2002). Re: "Worst WAD?". Doomworld. Retrieved 20 Sep '24
- ↑ "evanlong" (6 March 2008). "Did the Columbine Killers Program a CHS Level of Doom?". Doomworld. Retrieved 21 Mar '18
- ↑ 7.0 7.1 sororityalpha (19 January 2017). Re: "Eric Harris' Doom2 WAD's (sic)". Columbine High School Massacre Discussion Forum. Retrieved 15 Jul '24
- ↑ Booth, Michael (25 April 1999). "Columbine High School shooting plot planned for more than a year". The Denver Post. Retrieved 15 Jul '24
- ↑ "Columbine High School massacre". The Doom Wiki at DoomWiki.org. Retrieved 16 Jul '24