Cascade (lost build of cancelled Xbox 360 massive multiplayer online game; 2000-2007): Difference between revisions

From The Lost Media Wiki
Jump to: navigation, search
m (Added to Needing Work)
(Fixed the page to remove the Needing Work label. Reworded content, added infobox, added concept art, and added references section.)
Line 1: Line 1:
{| style="margin: auto;"
{{InfoboxLost
|[[File:Lmwtan cleanup.png|frameless|300px|link=LMW-tan]]
|title=<center>Cascade (cancelled Xbox 360 game)</center>
|This article has been tagged as <span style="color:blue">'''Needing work'''</span> for copying and pasting from another source.
|image=CascadeConceptArt.jpg
|}
|imagecaption=Concept art from '''''Cascade'''''.
|status=<span style="color:red;">'''Lost'''</span>
}}


Cascade was an unreleased fantasy Massive Multiplater Online game in production at British software house Rare Ltd. The project started after Perfect Dark Zero by Mark Edmonds and Chris Tilston, it built upon early work from a post-Perfect Dark 64 prototype titled Quest. In 2007, Cascade was cancelled and the team started to work on an unreleased HD port of their N64 classic GoldenEye foy XBLA.
'''''Cascade''''' is an unreleased fantasy massively-multiplayer online game by Rare Limited. After Perfect Dark Zero, Mark Edmonds and Chris Tilston used work from a ''Perfect Dark'' prototype called Quest. According to Jeton Grajqevci from Pure Rarity, the game went through several variations and names during its production.<ref>[https://www.unseen64.net/tag/quest/ Unseen64 article about '''''Cascade'''''] Retrieved on 3 Aug '16.</ref>


Jeton Grajqevci from Pure Rarity was able to talk to Mark Edmonds about this project:
Work on '''''Cascade''''' has been salvaged in other Rare Ltd. projects, including the networking code used in ''Conker: Live & Reloaded'' and ''Perfect Dark Zero''. However, no completed project ever came from the work. In 2007, the game was cancelled when the team decided to work on a port for ''GoldenEye 007'' for XBLA instead, which was finished but never released.


He (Mark Edmonds) said Quest was a side project as MMOs are a big interest of his. It supposedly went through several variations and names over the years. No finished game ever came from it but it did lead to the networking code that was used in Conker: Live & Reloaded and Perfect Dark Zero. He also gave me a detailed timeline of the MMO:
==Concept Art==
<gallery mode=packed heights=175px>
File:CascadeConceptArt 1.jpg
File:CascadeConceptArt 2.jpg
File:CascadeConceptArt 3.jpg
File:CascadeConceptArt 4.jpg
</gallery>


Quest started around 2000 after Perfect Dark N64 as a mixed fantasy MMO. One name it had for a while was Elements of 3 Powers but it wasn’t related to Kameo (the other team probably took over the name when it was abandoned). Around 2001 Quest was a space shooter for the Gamecube and in 2002 it was converted to the Xbox and shortly thereafter put on hold. After Perfect Dark Zero a fantasy MMO version came back, this time titled Cascade. It was however cancelled in 2007 when the team did GoldenEye 007 for the XBLA instead. As you all know, the latter was finished but never released.
==References==
<references/>


[[Category:lost video games]]
[[Category:Lost video games]]
[[Category:Needing work]]

Revision as of 05:14, 3 August 2016

CascadeConceptArt.jpg

Concept art from Cascade.

Status: Lost


Cascade is an unreleased fantasy massively-multiplayer online game by Rare Limited. After Perfect Dark Zero, Mark Edmonds and Chris Tilston used work from a Perfect Dark prototype called Quest. According to Jeton Grajqevci from Pure Rarity, the game went through several variations and names during its production.[1]

Work on Cascade has been salvaged in other Rare Ltd. projects, including the networking code used in Conker: Live & Reloaded and Perfect Dark Zero. However, no completed project ever came from the work. In 2007, the game was cancelled when the team decided to work on a port for GoldenEye 007 for XBLA instead, which was finished but never released.

Concept Art

References

  1. Unseen64 article about Cascade Retrieved on 3 Aug '16.