Super GPS Pac-Man (lost build of cancelled WonderSwan Color maze game; 2001): Difference between revisions

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==See Also==
==See Also==
*[[Count Pacula (found design documents for unproduced "Pac-Man" spinoff game; 1983)]]
*[[Count Pacula (found design documents for unproduced "Pac-Man" spin-off game; 1983)]]
*[[Pac-Man Ghost Zone (lost build of cancelled PlayStation 3D platformer; 1996-1997)]]
*[[Pac-Man Ghost Zone (lost build of cancelled PlayStation 3D platformer; 1996-1997)]]
*[[Pac-Man Plus (partially found mobile port of arcade maze game; 2008)]]
*[[Pac-Man Plus (partially found mobile port of arcade maze game; 2007)]]
*[[Pac-Man VR (found virtual reality arcade game; 1996)]]
*[[Pac-Man VR (found virtual reality arcade game; 1996)]]
*[[Paccie (non-existent PlayStation 2 game; 2004)]]
*[[Paccie (non-existent PlayStation 2 game; 2004)]]

Latest revision as of 02:28, 30 June 2024

Pacman ws.jpg

A screenshot of gameplay.

Status: Lost

During the Spring 2001 Tokyo Game Show (TGS), Namco showed off three new games for the WonderSwan Color. One of these was a Pac-Man game, titled Super GPS Pac-Man (GPS超!!パックマン). The game would use a new GPS accessory to connect to the NTT DoCoMo Network. It would then convert the user's current location into a maze, with the streets acting as tunnels and moving vehicles in the area acting as ghosts. The gameplay would be the same as a standard Pac-Man game and would feature Pac-Man eating pellets while running away from ghosts.[1]

Both the game and GPS accessory were quietly cancelled, and no trace of either have remained.

Gallery

See Also

References

  1. Unseen64 article on the game. Retrieved 21 Feb '17