Donkey Kong Parking Attendant (non-existent build for cancelled SEGA arcade game; date unknown): Difference between revisions

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|image=Donkey Kong.jpg
|image=Donkey Kong.jpg
|imagecaption=Donkey Kong.
|imagecaption=Donkey Kong.
|status=<span style="color:grey;">'''Existence Unconfirmed'''</span>
|status=<span style="color:grey;">'''Non-existent'''</span>
}}
}}
'''''Donkey Kong Parking Attendant''''' is a rumored lost arcade game that was talked about by Stephen Radosh, the host for the gameshow “Catchphrase”, and the executive producer for the Phillip CD-i Mario and Zelda games.
'''''Donkey Kong Parking Attendant''''' was a rumored lost arcade game that was talked about by Stephen Radosh, the host for the gameshow “Catchphrase”, and the executive producer for the Phillip CD-i Mario and Zelda games.
==Background==
==Background==
Radosh started his career by producing textbook for a publisher, before working on a chess simulation game called “Sargon”. He then beeline and got a job at Atari as a manager of design in New York. Radosh helped on making a lot of Atari games and even was at the release of E.T. and its subsequent collapse. He then left Atari and landed a job at SEGA, where he experienced the weirdest case of cross-licensing<ref name=Gameinform/>.
Radosh started his career by producing textbook for a publisher, before working on a chess simulation game called “Sargon”. He then beeline and got a job at Atari as a manager of design in New York. Radosh helped on making a lot of Atari games and even was at the release of E.T. and its subsequent collapse. He then left Atari and landed a job at SEGA.<ref name=Gameinform/>
==Existence==
==Claims==
In an article by Gameinformer, Radosh told them that SEGA somehow got license to Donkey Kong and that he helped on making an Arcade game about Donkey Kong as a parking attendant<ref name=life>[https://www.nintendolife.com/news/2016/12/random_sega_almost_released_a_parking_attendant_game_starring_donkey_kong NintendoLife article about Donkey Kong Parking Attendant]</ref><ref name=everything>[https://nintendoeverything.com/sega-came-close-to-releasing-a-donkey-kong-parking-attendant-game-for-arcades/ Nintendo Everything article on Donkey Kong Parking Attendant]</ref>
In an article by Gameinformer, Radosh told them that SEGA somehow got license to Donkey Kong and that he helped on making an Arcade game about Donkey Kong as a parking attendant<ref name=life>[https://www.nintendolife.com/news/2016/12/random_sega_almost_released_a_parking_attendant_game_starring_donkey_kong NintendoLife article about Donkey Kong Parking Attendant]</ref><ref name=everything>[https://nintendoeverything.com/sega-came-close-to-releasing-a-donkey-kong-parking-attendant-game-for-arcades/ Nintendo Everything article on Donkey Kong Parking Attendant]</ref>
, stating:
, stating:
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</blockquote>
</blockquote>
Not a lot of reasons is known on why it wasn’t released but one reason Radosh gave was that SEGA (which was owned by Paramount at the time) was sold back to Japan to David Rosen and Hayao Nakayama.<ref name=life/><ref name=Gameinform/>
Not a lot of reasons is known on why it wasn’t released but one reason Radosh gave was that SEGA (which was owned by Paramount at the time) was sold back to Japan to David Rosen and Hayao Nakayama.<ref name=life/><ref name=Gameinform/>
==Availability==
==Non-existence confirmed==
No photos or footage of the game has ever released, making it unconfirmed of how long Donkey Kong Parking Attendant progress in development.
On March 12, 2024, DidYouKnowGaming, a YouTube channel which covers various topics around video games, released a video verifying multiple rumors surrounding cancelled mario projects, with one of them being Donkey Kong Parking Attendant. They ultimately concluded their research stating that the game never existed and that Stephen likely mistook another cancelled project that SEGA was working on, with it being a sequel to Congo Bongo, which was SEGA's attempt at a Donkey Kong style game.
==Videos==
{{Video|perrow  =1
  |service1    =youtube
  |id1          =A7II7Xns3No
  |description1 =DidYouKnowGaming discussing the subject (10:37).
}}
==See Also==
==See Also==
*[[Diddy Kong Racing Adventure (found build of cancelled Nintendo GameCube sequel to "Diddy Kong Racing"; 2004)]]
*[[Diddy Kong Racing Adventure (found build of cancelled Nintendo GameCube sequel to "Diddy Kong Racing"; 2004)]]
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==References==
==References==
{{reflist}}
{{reflist}}
[[Category:Existence unconfirmed]]
[[Category:Non-existence confirmed]]
[[Category:Lost video games]]

Revision as of 22:14, 17 May 2024

Donkey Kong.jpg

Donkey Kong.

Status: Non-existent

Donkey Kong Parking Attendant was a rumored lost arcade game that was talked about by Stephen Radosh, the host for the gameshow “Catchphrase”, and the executive producer for the Phillip CD-i Mario and Zelda games.

Background

Radosh started his career by producing textbook for a publisher, before working on a chess simulation game called “Sargon”. He then beeline and got a job at Atari as a manager of design in New York. Radosh helped on making a lot of Atari games and even was at the release of E.T. and its subsequent collapse. He then left Atari and landed a job at SEGA.[1]

Claims

In an article by Gameinformer, Radosh told them that SEGA somehow got license to Donkey Kong and that he helped on making an Arcade game about Donkey Kong as a parking attendant[2][3] , stating:

“Somehow Sega had gotten the rights to Donkey Kong. You were dodging cars that were pulling in and out of the lot, and you had to get X number of cars parked in spaces.[1]

Not a lot of reasons is known on why it wasn’t released but one reason Radosh gave was that SEGA (which was owned by Paramount at the time) was sold back to Japan to David Rosen and Hayao Nakayama.[2][1]

Non-existence confirmed

On March 12, 2024, DidYouKnowGaming, a YouTube channel which covers various topics around video games, released a video verifying multiple rumors surrounding cancelled mario projects, with one of them being Donkey Kong Parking Attendant. They ultimately concluded their research stating that the game never existed and that Stephen likely mistook another cancelled project that SEGA was working on, with it being a sequel to Congo Bongo, which was SEGA's attempt at a Donkey Kong style game.

Videos

DidYouKnowGaming discussing the subject (10:37).

See Also

References