Good Trick (lost animated short film; 1984): Difference between revisions

From The Lost Media Wiki
Jump to: navigation, search
(Created page with "{{InfoboxLost |title=<center>Good Trick</center> |image=goodtrick.jpg |imagecaption=A cel from the short film. |status=<span style="color:red;">'''Lost'''</span> }} '''Good Trick''' was an animated short film directed by Cam MacMillan and animated with David Nethery and Andy Bartlet of Sheridan College between 1983-1984. Its significance was due to it being the first documented use of tracing computer animation for complicated computer shots. A similar technique would b...")
 
No edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 6: Line 6:
}}
}}


'''Good Trick''' was an animated short film directed by Cam MacMillan and animated with David Nethery and Andy Bartlet of Sheridan College between 1983-1984. Its significance was due to it being the first documented use of tracing computer animation for complicated computer shots. A similar technique would be used in Disney's 1986 film '''The Great Mouse Detective,''' though this system was far more automatic and practical compared to what was done in ''Good Trick.''<ref>[https://www.youtube.com/watch?v=etv9xBEiv6k The Great Mouse Detective, "Making Of" excerpt, 1986] Retrieved Jun 4 '24</ref> <ref>[https://www.awn.com/forum/thread/1000067 AWN Forums "Please, I need an advice," 2006] Retrieved 4 '24</ref>
'''''Good Trick''''' was an animated short film directed by Cam MacMillan and animated with David Nethery and Andy Bartlet of Sheridan College between 1983 and 1984. Its significance was due to it being the first documented use of tracing computer animation for complicated computer shots. A similar technique would be used in Disney's 1986 film '''''The Great Mouse Detective,''''' though that system, with the animation being printed directly on animation paper with a plotter, was more practical compared to what was done with ''Good Trick.''<ref>[https://youtu.be/etv9xBEiv6k The Great Mouse Detective, "Making Of" excerpt, 1986] Retrieved Jun 4 '24</ref> <ref>[https://awn.com/forum/thread/1000067 AWN Forums "Please, I need an advice," 2006] Retrieved 4 '24</ref>


==Plot==
==Plot==
Line 12: Line 12:


==Production==
==Production==
Animating ''Good Trick'' was considered rather experimental compared to traditional animation techniques. Instead of being animated on pencil and sent to ink and paint on celluloid, it used an entirely different approach. Animation would be done on paper before being inked directly with a felt tip pen. The coloring was done with Pantone markers on the back of the sheet, letting the ink bleed through to the front. Highlights and shading were added with colored pencils and finally the character would be cut out of the paper and pasted onto a cel.
Animating ''Good Trick'' was considered rather experimental compared to traditional animation techniques. Instead of being animated on pencil and sent to ink and paint on celluloid, it used an entirely different approach. Animation would be done on paper before being inked directly with a felt tip pen. The coloring was done with Pantone markers on the back of the sheet, letting the ink bleed through to the front. Highlights and shading were added with colored pencils and finally, the character would be cut out of the paper and pasted onto a cel.<ref name="dave"/> This was inspired by early animation techniques during the early 20th century before cels were common usage for character animation.<ref name="mac"/>


One particular shot with a series of playing cards was first rendered with a home computer. The wireframes were printed out and traced by hand onto paper to achieve complicated movements and perspectives without the technical precision needed for fully analog animation.<ref name="dave"/>
One particular shot with a series of playing cards was first animated in 3D using "Apple World" with an Apple II. The wireframes were filmed from the computer monitor and traced by hand after being projected onto a the drawing table to achieve complicated movements and perspectives without the technical precision needed for fully analog animation.<ref name="dave"/><ref name="mac">Private statement from Cam MacMillan, Jun 5</ref>


==Release==
==Release==
''Good Trick'' was released in 1984 and allegedly screened at multiple film festivals, winning a handful of awards. It was also shown on HBO in the United States as well as other television stations in Canada. However, no documentation of this has been discovered as of this writing.<ref name="dave"/>
''Good Trick'' was released in 1984 and allegedly screened at multiple film festivals, winning a handful of awards. It was also shown on HBO, Cinemax, and on the television program ''The Great Space Coaster'' in the United States as well as other television stations in Canada.<ref name="mac"/> However, no documentation of this has been discovered as of this writing.<ref name="dave"/>


In a comment left by animator Andy Bartlet, who worked on ''Good Trick,'' he suggests at the idea of uploading a copy of the film from his own 16mm print. However, Bartlet seems to have never gotten the chance to do so.<ref name="dave"/>
In a comment left by animator Andy Bartlet, who worked on ''Good Trick,'' he suggests at the idea of uploading a copy of the film from his own 16mm print. However, Bartlet seems to have never gotten the chance to do so.<ref name="dave"/> In a phone call with director Cam MacMillan, he states he has a copy both on  3/4 inch tape and 16mm, though lacks the equipment to have either digitized. He is also in possession of most, if not all the animation cels.<ref name="mac"/>


==References==
==References==
[[Category:Lost films]]
[[Category:Lost animation]]
[[Category:Completely lost media]]

Latest revision as of 23:08, 20 June 2024

Goodtrick.jpg

A cel from the short film.

Status: Lost


Good Trick was an animated short film directed by Cam MacMillan and animated with David Nethery and Andy Bartlet of Sheridan College between 1983 and 1984. Its significance was due to it being the first documented use of tracing computer animation for complicated computer shots. A similar technique would be used in Disney's 1986 film The Great Mouse Detective, though that system, with the animation being printed directly on animation paper with a plotter, was more practical compared to what was done with Good Trick.[1] [2]

Plot

Not much is known about the film's plot other than it being about the misadventures of a magician and his rabbit assistant. [3]

Production

Animating Good Trick was considered rather experimental compared to traditional animation techniques. Instead of being animated on pencil and sent to ink and paint on celluloid, it used an entirely different approach. Animation would be done on paper before being inked directly with a felt tip pen. The coloring was done with Pantone markers on the back of the sheet, letting the ink bleed through to the front. Highlights and shading were added with colored pencils and finally, the character would be cut out of the paper and pasted onto a cel.[3] This was inspired by early animation techniques during the early 20th century before cels were common usage for character animation.[4]

One particular shot with a series of playing cards was first animated in 3D using "Apple World" with an Apple II. The wireframes were filmed from the computer monitor and traced by hand after being projected onto a the drawing table to achieve complicated movements and perspectives without the technical precision needed for fully analog animation.[3][4]

Release

Good Trick was released in 1984 and allegedly screened at multiple film festivals, winning a handful of awards. It was also shown on HBO, Cinemax, and on the television program The Great Space Coaster in the United States as well as other television stations in Canada.[4] However, no documentation of this has been discovered as of this writing.[3]

In a comment left by animator Andy Bartlet, who worked on Good Trick, he suggests at the idea of uploading a copy of the film from his own 16mm print. However, Bartlet seems to have never gotten the chance to do so.[3] In a phone call with director Cam MacMillan, he states he has a copy both on 3/4 inch tape and 16mm, though lacks the equipment to have either digitized. He is also in possession of most, if not all the animation cels.[4]

References

  1. The Great Mouse Detective, "Making Of" excerpt, 1986 Retrieved Jun 4 '24
  2. AWN Forums "Please, I need an advice," 2006 Retrieved 4 '24
  3. 3.0 3.1 3.2 3.3 3.4 The Inkling Chronicles, 2007 Retrieved Jun 4 '24
  4. 4.0 4.1 4.2 4.3 Private statement from Cam MacMillan, Jun 5