Jalopy (lost early build of indie racing-game; 2014): Difference between revisions

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If you were watching content creators playing indie game between 2016 and 2018, you might have seen a game called "Jalopy". A weird looking game, that first take place in Berlin (Germany) in 1990 (see <i>[https://jalopy.fandom.com/wiki/Jalopy_Wikia Jalopy Wikia]</i>).<br>
'''''Jalopy''''' is an indie game released on Steam in early access in 2016 (still downloadable in the list of Betas), and then got out of early-access in 2018. The game developer is <b>Minskworks</b> <i>(Greg Pryjmachuk)</i>, and the game publisher is <b>Excalibur Games</b>.
Jalopy was released on Steam in early-access in 2016 (still downloadable in the list of Betas), and then got out of early-access in 2018.<br>
The game developer is <b>Minskworks</b> <i>(Greg Pryjmachuk)</i>, and the game publisher is <b>Excalibur Games</b>.<br>
After the great success of the game, Excalibur had tried to do a sequel to the game, but Minskworks wanted to finish the game first. The game publish released a successor to this game, [https://steamcommunity.com/app/995840 Road to Guangdong], without Greg authorization. (This second game isn't available on Steam anymore, but you can still find game keys on the internet.) After a backlash because of the second game not being as good as the original one, Greg got tons of insults, even though he hadn't made the game in anyway.<br>
The developer of this game then burnt out, and got his access revoked from the game page on Steam and Xbox.<br>
(source: <i>[https://www.eurogamer.net/burnt-out-by-a-collapsed-publisher-relationship-and-abuse-over-a-game-he-didnt-make-the-creator-of-jalopy-is-trying-to-move-on EuroGamer]</i>)<br><br>
After 4 years without any updates, the game community is still active, and Minskworks is planning on making a spiritual successor to his first game.<br>
Before its early-access on Steam, the game was presented by Minskworks in 2012, at the beginning of its development stage, on [https://forum.unity.com/threads/hac-pilgrimage-first-person-adventure-w-focus-on-interaction.277894 Unity forums]. There, Greg gave access to a Dropbox link, with the first versions of the game content in 2014.<br>
https://www.dropbox.com/s/rp5ocztez204rre/Build_011.rar
The problem is, that this Dropbox link doesn't work anymore.<br>
Though, people were able to download it, so it may still be on an old hard drive, / even on a non-deleted part of a formatted hard drive (because when you format a disk, most of the time, it only destruct the map to the elements in the hard drive), and the Dropbox file can still be existing, and it's just a bug from Dropbox side, that's why I think that there are still hopes. <br><br>


Also, there were even more information on Minskworks Tumbler, but it got set in private, because of the community of an (actual good) equivalent to Jalopy ([https://store.steampowered.com/app/516750/My_Summer_Car/ My Summer Car]), whose community started to pollute Jalopy's Tumbler (because Jalopy is similar to My Summer Car). Though, this Tumbler is not a lost media, since it's just in private mode, and most of the information are available in [https://minskworks.net/ Minskworks' official website].
==Production==
After the great success of the game, Excalibur tried to do a sequel to the game, but Minskworks wanted to finish the game first. The game publish released a successor to this game, [https://steamcommunity.com/app/995840 Road to Guangdong], without Greg authorization. (This second game isn't available on Steam anymore, but players can still find game keys on the internet.) After a backlash because of the second game not being as good as the original one, Greg got tons of insults, even though he hadn't made the game in anyway.
 
The developer of this game then burnt out and got his access revoked from the game page on Steam and Xbox.<ref>[https://www.eurogamer.net/burnt-out-by-a-collapsed-publisher-relationship-and-abuse-over-a-game-he-didnt-make-the-creator-of-jalopy-is-trying-to-move-on EuroGamer]</ref>.After 4 years without any updates, the game community is still active, and Minskworks is planning on making a spiritual successor to his first game.<br>
 
Before its early access on Steam, the game was presented by Minskworks in 2012.At the beginning of its development stage, on [https://forum.unity.com/threads/hac-pilgrimage-first-person-adventure-w-focus-on-interaction.277894 Unity forums]. There, Greg gave access to a Dropbox link, with the first versions of the game content in 2014.<ref>[https://www.dropbox.com/s/rp5ocztez204rre/Build_011.rarhis Dropbox]</ref> However, this Droplix link doesn't work anymore and is currently dead.<br> People were able to download it, so it may still be on an old hard drive of someone's.
 
==References==
{{reflist}}
 
[[Category:Lost video games]]
[[Category:Completely lost media]]

Revision as of 08:24, 14 December 2023

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A preview of the vehicle storage system, with a suitcase that isn't present on newer game versions.

Status: Lost

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This article has been tagged as Needing work due to its lack of content.


Jalopy is an indie game released on Steam in early access in 2016 (still downloadable in the list of Betas), and then got out of early-access in 2018. The game developer is Minskworks (Greg Pryjmachuk), and the game publisher is Excalibur Games.

Production

After the great success of the game, Excalibur tried to do a sequel to the game, but Minskworks wanted to finish the game first. The game publish released a successor to this game, Road to Guangdong, without Greg authorization. (This second game isn't available on Steam anymore, but players can still find game keys on the internet.) After a backlash because of the second game not being as good as the original one, Greg got tons of insults, even though he hadn't made the game in anyway.

The developer of this game then burnt out and got his access revoked from the game page on Steam and Xbox.[1].After 4 years without any updates, the game community is still active, and Minskworks is planning on making a spiritual successor to his first game.

Before its early access on Steam, the game was presented by Minskworks in 2012.At the beginning of its development stage, on Unity forums. There, Greg gave access to a Dropbox link, with the first versions of the game content in 2014.[2] However, this Droplix link doesn't work anymore and is currently dead.
People were able to download it, so it may still be on an old hard drive of someone's.

References