Cascade (lost build of cancelled Xbox 360 massive multiplayer online game; 2000-2007): Difference between revisions

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|title=<center>Cascade (Xbox 360 game)</center>
|title=<center>Cascade (Xbox 360 game)</center>
|image=CascadeConceptArt.jpg
|image=CascadeConceptArt.jpg
|imagecaption=Concept art from '''''Cascade'''''.
|imagecaption=Concept art.
|status=<span style="color:red;">'''Lost'''</span>
|status=<span style="color:red;">'''Lost'''</span>
}}
}}
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After ''Perfect Dark Zero'', Mark Edmonds and Chris Tilston used elements from a ''Perfect Dark'' prototype called ''Quest''.
After ''Perfect Dark Zero'', Mark Edmonds and Chris Tilston used elements from a ''Perfect Dark'' prototype called ''Quest''.


According to Jeton Grajqevci from Pure Rarity, the game went through several variations and names during its production.<ref>[https://www.unseen64.net/tag/quest/ Unseen64 article about ''Cascade''] Retrieved 03 Aug '16.</ref>
According to Jeton Grajqevci from Pure Rarity, the game went through several variations and names during its production.<ref>[https://www.unseen64.net/tag/quest/ Unseen64 article about ''Cascade''] Retrieved 03 Aug '16</ref>


Work on '''Cascade''' has been salvaged from other Rare Ltd. projects, including the networking code used in ''Conker: Live & Reloaded'' and ''Perfect Dark Zero''. However, no completed project ever came from the work.
Work on '''Cascade''' has been salvaged from other Rare Ltd. projects, including the networking code used in ''Conker: Live & Reloaded'' and ''Perfect Dark Zero''. However, no completed project ever came from the work.

Revision as of 21:49, 14 April 2019

CascadeConceptArt.jpg

Concept art.

Status: Lost

Cascade is a cancelled fantasy massively-multiplayer online game by Rare Limited.

After Perfect Dark Zero, Mark Edmonds and Chris Tilston used elements from a Perfect Dark prototype called Quest.

According to Jeton Grajqevci from Pure Rarity, the game went through several variations and names during its production.[1]

Work on Cascade has been salvaged from other Rare Ltd. projects, including the networking code used in Conker: Live & Reloaded and Perfect Dark Zero. However, no completed project ever came from the work.

In 2007, the game was cancelled when the team decided to work on a port for GoldenEye 007 for XBLA instead, which was finished but never released.

Concept Art

References

  1. Unseen64 article about Cascade Retrieved 03 Aug '16