Pet Party (partially found MMO about raising pets; 2010-2014): Difference between revisions

From The Lost Media Wiki
Jump to: navigation, search
m (fixed image formatting)
(reformatted and reworded the page)
Line 1: Line 1:
{{LMW
{{InfoboxLost
|title=Pet Party
|title=<center>Pet Party (Partially Found Browser MMO)</center>
|description=A flash MMO about taking care of chibi pets.
|startyear=2010
|timeframe=Yes
|endyear=2014
|image=Customization.webp
|image=Customization.webp
|imagecaption=This is an image from the Pet Party wiki on Fandom. It is of the pet customization menu found when using the in-game Salon.
|imagecaption=An image of the pet customization menu in the Salon.
|status=Partially lost
|status=<span style="color:orange;">'''Partially Found'''</span>
|comment=Screenshots available online but the game files are missing.
|category=Lost video games;Lost internet media
|tags=girls go games; flash game; Pet Party
}}
}}
{{NeedingWork|lack of concrete references and formatting}}
In the early 2010s there was a MMO named "Pet Party" that flash sites such as GirlsGoGames or Agame hosted. It has a wiki on Fandom: https://petparty.fandom.com/wiki/Pet_Party_Wiki


Pet Party was made by Plinga Co. and MagnetJoy I am unsure as to when it originally released, but it was officially shut down (according to the wiki) June 30th 2014.
{{NeedingWork|lack of concrete references}}


The player would start off with a customized chibi pet character, a house containing a single room, and a garden. Over time completing "missions" allows the player to level up and unlock more rooms and other bonuses. The game like many other MMOs contained 2 types of currency, paid: "diamonds", and unpaid: "coins". Coins could be earned from both missions and the 3 avalible minigames. Players used these two currencies to buy their pet food, clothes, furniture, etc. From what I remember most of the missions were related to interacting with other players homes and pets.
'''Pet Party''' was an MMO made by Plinga Co. and MagnetJoy that was hosted on various flash game portals (such as GirlsGoGames or Agame). The game was launched sometime in the late 2000s or early 2010s, and was shut down on June 30, 2014.


Along with missions players were also expected to look after their pets as the pets had 4 status bars, happiness, hygiene, hunger, and lucky points. Happiness was increased by having your pet play with toys. For hygiene you had to bathe your pet. Hunger was increased by feeding your pet. And finally lucky points were increased by interacting with in game activities and other players.
The player would start off with a customized pet, a house containing a single room, and a garden. Players would be tasked with completing "missions" related to interacting with other players' homes and pets. Completing these missions would gradually let the player level up in order to unlock bonuses (such as more rooms). There were also three minigames in the game, though the contents of them are unknown. Like many other MMOs, the game contained a currency that had to be bought with real money (diamonds), and another that could be earned from in-game activities (coins). Players would use these currencies to buy items such as pet food, furniture, and clothing.


The game heavily encouraged social interaction and allowed pets of opposite sex to confess their love for one another. Two dating players may later propose to eachother and get married. Marriage contains 8 levels that are gained by earning "love experience" after gifting each other items. You could also send other players mail but this feature may have been disabled on some sites as stated in the wiki: https://petparty.fandom.com/wiki/Love_and_marriage
Players were also tasked with taking care of their pets. Pets had 4 stats that had to be properly maintained: happiness, hygiene, hunger, and lucky points. Happiness was increased by having the pet play with toys, hygiene was increased by bathing the pet, and hunger was increased by feeding the pet. Lucky points was the odd stat out, as it increased by interacting with other players and completing in-game activities.


Despite the wiki containing the assets for the character customization menu of the game, many of the other game assets and files are completely missing.
The game heavily encouraged social interaction and had a feature that enabled players to send mail to one another (though there are claims that some sites disabled this feature). The site even allowed pets of opposite genders to confess their love and get married to each other. Marriage contained 8 levels that were unlocked by gaining "love experience", which was obtained by gifting items to the other player.


This game is not to be confused with the game "Pet Society" which is possibly a facebook knock-off. As the person who wrote the wiki seemed very against it.
While the assets for the character customization menu of the game are openly available, many of the other assets and files for the game are completely lost.
 
[[Category:Lost internet media]]
[[Category:Lost video games]]
[[Category:Partially found media]]

Revision as of 23:50, 25 August 2023

Customization.webp

An image of the pet customization menu in the Salon.

Status: Partially Found


Lmwtan cleanup.png


This article has been tagged as Needing work due to its lack of concrete references.



Pet Party was an MMO made by Plinga Co. and MagnetJoy that was hosted on various flash game portals (such as GirlsGoGames or Agame). The game was launched sometime in the late 2000s or early 2010s, and was shut down on June 30, 2014.

The player would start off with a customized pet, a house containing a single room, and a garden. Players would be tasked with completing "missions" related to interacting with other players' homes and pets. Completing these missions would gradually let the player level up in order to unlock bonuses (such as more rooms). There were also three minigames in the game, though the contents of them are unknown. Like many other MMOs, the game contained a currency that had to be bought with real money (diamonds), and another that could be earned from in-game activities (coins). Players would use these currencies to buy items such as pet food, furniture, and clothing.

Players were also tasked with taking care of their pets. Pets had 4 stats that had to be properly maintained: happiness, hygiene, hunger, and lucky points. Happiness was increased by having the pet play with toys, hygiene was increased by bathing the pet, and hunger was increased by feeding the pet. Lucky points was the odd stat out, as it increased by interacting with other players and completing in-game activities.

The game heavily encouraged social interaction and had a feature that enabled players to send mail to one another (though there are claims that some sites disabled this feature). The site even allowed pets of opposite genders to confess their love and get married to each other. Marriage contained 8 levels that were unlocked by gaining "love experience", which was obtained by gifting items to the other player.

While the assets for the character customization menu of the game are openly available, many of the other assets and files for the game are completely lost.