Super Mario Galaxy (lost early builds of Wii 3D platformer; 2006-2007): Difference between revisions

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|title=<center>Super Mario Galaxy (Early Versions)</center>
|title=<center>Super Mario Galaxy (Early Versions)</center>

Revision as of 01:11, 5 December 2022

Super Mario Galaxy Logo.jpg

Early logo from the game

Status: Lost

Super Mario Galaxy is a 2007 platform game developed and published by Nintendo for the Wii. It is the third 3D game in the Super Mario series. As Mario, the player embarks on a quest to rescue Princess Peach, save the universe from Bowser, and collect 120 Power Stars, after which the player can play the game as Luigi for a harder experience. The levels consist of galaxies filled with minor planets and worlds, with different variations of gravity, the central element of gameplay. The player character is controlled using the Wii Remote and Nunchuk and completes missions, fights bosses, and reaches certain areas to collect Power Stars. Certain levels use the motion-based Wii Remote functions. Many betas of this game are lost

Beta Changes

Many things taken from this game were featured in its sequel Super Mario Galaxy 2 like Yoshi, Starship Mario, Rosalina also had a different design compared to the final version

Rosalina would be known as Rosetta in all versions, however the name ended up being only in the Japanese version.

It is shown in concept art that the Sea Slide Galaxy and the Beach Bowl Galaxy will be the same galaxy together.

There are unused galaxies in the final version

Avaliability

E3 2006 Beta: Lost

In this demo there are several differences with the final version such as an unused galaxy called "Star World Galaxy" and it would be like a kind of game tutorial

Using the spin, Mario could pull coins for himself like what happens with Star Bits and he could also spin several times without stopping.

To get the Star Bits you would need to point the Wii Remote and press B, while in the final version you just need to point the Wii Remote that you already get

Mario could kick the Star Bits

When picking up a coin, the sound would come out on the Wii Remote

The life bar was similar to that of Super Mario 64 and Super Mario Sunshine

The Star Bits counter only reached 100 and the Wii Remote cursor was yellow instead of blue, Star Bits would be called Star Chards

When Mario picked up a Super Star the music that would play would be a remix of Level Clear from Super Mario Bros.

E3 2007 Beta: Lost

Much of this beta was already similar to the final version

The Star Bits counter was changed but it still wasn't in the same way as the final version

In Ghostly Galaxy some Star Bits were exchanged for coins

Gallery

See Also

References

Unseen 64 - Super Mario Galaxy [Wii Beta]