Cascade (lost build of cancelled Xbox 360 massive multiplayer online game; 2000-2007): Difference between revisions
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|status=<span style="color:red;">'''Lost'''</span> | |status=<span style="color:red;">'''Lost'''</span> | ||
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'''''Cascade''''' is a cancelled fantasy massively-multiplayer online game by Rare | '''''Cascade''''' is a cancelled fantasy massively-multiplayer online game by Rare Ltd. that was in development for the Xbox 360. | ||
After ''Perfect Dark Zero'', Mark Edmonds and Chris Tilston used elements from a ''Perfect Dark'' prototype called ''Quest''. | After ''Perfect Dark Zero'', Mark Edmonds and Chris Tilston used elements from a ''Perfect Dark'' prototype called ''Quest'' that started development in 2000. According to Jeton Grajqevci from Pure Rarity, the game went through several variations and names during its production.<ref>[https://www.unseen64.net/2011/11/19/cascade-xbox-360-cancelled/ Unseen64 article on the game.] Retrieved 21 Apr '23</ref> | ||
According to Jeton Grajqevci from Pure Rarity, the game went through several variations and names during its production.<ref>[https://www.unseen64.net/2011/11/19/cascade-xbox-360-cancelled/ Unseen64 article on the game.] Retrieved 21 Apr '23</ref> | |||
Work on ''Cascade'' has been salvaged from other Rare Ltd. projects, including the networking code used in ''Conker: Live & Reloaded'' and ''Perfect Dark Zero''. However, no completed project ever came from the work. | Work on ''Cascade'' has been salvaged from other Rare Ltd. projects, including the networking code used in ''Conker: Live & Reloaded'' and ''Perfect Dark Zero''. However, no completed project ever came from the work. | ||
In 2007, the game was cancelled when the team decided to work on a port for ''GoldenEye 007'' for XBLA instead, which was finished but never released. | In 2007, the game was cancelled when the team decided to work on a port for ''GoldenEye 007'' for XBLA instead, which was finished but never released. As of 2023 only a test animation for one of the characters and some concept art of the game have resurfaced. | ||
==Gallery== | ==Gallery== | ||
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|id1 =u8O6W-I9AYg | |id1 =u8O6W-I9AYg | ||
|description1 =Character animation. | |description1 =Character test animation. | ||
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===Concept Art=== | ===Concept Art=== | ||
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==See Also== | ==See Also== | ||
*[[Banjo-Karting/Banjo-Kazoomie (lost prototypes of "Banjo-Kazooie" racing games; mid-2000s)]] | *[[Banjo-Karting/Banjo-Kazoomie (lost prototypes of "Banjo-Kazooie" racing games; mid-2000s)]] | ||
*[[Banjo-Threeie ( | *[[Banjo-Threeie (non-existent sequel to platformer game series; early 2000s)]] | ||
*[[Diddy Kong Racing Adventure (found build of cancelled Nintendo GameCube sequel to "Diddy Kong Racing"; 2004)]] | *[[Diddy Kong Racing Adventure (found build of cancelled Nintendo GameCube sequel to "Diddy Kong Racing"; 2004)]] | ||
*[[Dinosaur Planet (found build of cancelled Nintendo 64 action-adventure game; 1999-2000)]] | *[[Dinosaur Planet (found build of cancelled Nintendo 64 action-adventure game; 1999-2000)]] |
Latest revision as of 00:52, 11 October 2023
Cascade is a cancelled fantasy massively-multiplayer online game by Rare Ltd. that was in development for the Xbox 360.
After Perfect Dark Zero, Mark Edmonds and Chris Tilston used elements from a Perfect Dark prototype called Quest that started development in 2000. According to Jeton Grajqevci from Pure Rarity, the game went through several variations and names during its production.[1]
Work on Cascade has been salvaged from other Rare Ltd. projects, including the networking code used in Conker: Live & Reloaded and Perfect Dark Zero. However, no completed project ever came from the work.
In 2007, the game was cancelled when the team decided to work on a port for GoldenEye 007 for XBLA instead, which was finished but never released. As of 2023 only a test animation for one of the characters and some concept art of the game have resurfaced.
Gallery
Footage
Concept Art
See Also
- Banjo-Karting/Banjo-Kazoomie (lost prototypes of "Banjo-Kazooie" racing games; mid-2000s)
- Banjo-Threeie (non-existent sequel to platformer game series; early 2000s)
- Diddy Kong Racing Adventure (found build of cancelled Nintendo GameCube sequel to "Diddy Kong Racing"; 2004)
- Dinosaur Planet (found build of cancelled Nintendo 64 action-adventure game; 1999-2000)
- Donkey Kong Country 2: Diddy's Kong Quest (lost build of cancelled Virtual Boy port of Super Nintendo sequel platformer; 1996)
- Donkey Kong: Coconut Crackers (lost build of cancelled Game Boy Advance puzzle game; 2002)
- Donkey Kong Racing (lost build of cancelled Nintendo GameCube racing sequel game; 2002)
- GoldenEye 007 (found build of cancelled Xbox Live Arcade remaster of Nintendo 64 first-person shooter; 2007-2008)
- Jet Force Gemini (lost build of cancelled Game Boy Color port of Nintendo 64 third-person shooter; 2000)
- Project Dream (lost builds of cancelled Super Nintendo/Nintendo 64 precursor to "Banjo-Kazooie" platformer; 1994-1997)
- Sabreman Stampede (lost build of cancelled Xbox 360 adventure platformer; 2002-2005)
- Savannah (lost build of cancelled Xbox 360 Kinect prototype; 2006-2007)
- Twelve Tales: Conker 64 (lost build of early version of "Conker's Bad Fur Day" Nintendo 64 platformer; late 1990s)
References
- ↑ Unseen64 article on the game. Retrieved 21 Apr '23