Super Mario Sunshine (lost early builds for GameCube platformer; 2001-2002)
Super Mario Sunshine is a 2002 3D platformer game created for the Nintendo GameCube. Itâs the second 3D game in the series following Super Mario 64. The game's plot featured Mario getting framed by Shadow Mario (secretly Bowser's son, Bowser Jr.) while going on vacation to Isle Delfino with Princess Peach and Toadsworth, and Mario must clean up the island with F.L.U.D.D to clear his name. The game introduced several important characters to the Mario franchise including Bowser Jr., Petey Piranha, the Piantas, and more.
The game went through a lot of development and was even shown at events. While videos and photos exist of the builds, the builds haven't been dumped online.
SpaceWorld 2001 Build
Status: Lost
Super Mario Sunshine was revealed at SpaceWorld 2001, with the release of the game for next year. In the demo are hundreds of different changes from this build and the release, while being a year apart. Though interestingly, the music played for the trailer can be found in the game data.[1]
Differences include:
- The build shows a cut enemy named âHinokuri2â walking around and spawning Stoopin Stu. The enemy isnât in the game but can be found in a test level and the files.[2]
- It also shows an early version for the citizens, being humans.[2][3]
- F.L.U.D.D was actually gonna be more skinnier than usual.
- The trailer uses the unused sky from a test level.
- Early HUD, with the counter for SOL coins being on the bottom left while the water counter is on the top right.
- At a certain time mark, F.L.U.D.D doesnât have a nozzle, which coincides with why Mario lacks water in the scene.[1]
E3 2002 Build
Status: Lost
Super Mario Sunshine was then revealed at E3 2002. The E3 trailer and demo look closer to the final version and looks like the demo that was playable in stores with more differences. These differences were:
- Sound effects were partially implemented and are absent in the build.[1]
- The life HUD was different and used to be numeric before using wedges.
- The Boos in Hotel Delfino have different designs.
- Sirena Beach's electric goop is present at Gelato Beach which resembles the test enemy, Kug. This goop also does not shock Mario upon contact, unlike Kug.[1]
- The titleâs logo was different and lacked a Shine Sprite.
Unknown/Inbetween Build
Pre-SpaceWorld 2001
Status: Existence Unconfirmed
A screenshot was found in-game for the use of the texture map for Eely-Mouthâs eyes. Itâs speculated that this photo is from an early version of the SpaceWorld 2001 build because of the lack of a HUD and the plating-roofed âTwin Towersâ in the background are those from an early Delfino Plaza area from the SpaceWorld 2001 trailer.[1]
Availability
As of December 2023, no leaks of the build have been dumped online.
Gallery
SpaceWorld 2001
E3 2002
Footage
Videos
See Also
- BS Super Mario Collection (partially lost Satellaview broadcast versions of compilation platformer; 1997-1998)
- Mario Artist (lost builds of unreleased Nintendo 64DD games; 1999-2000)
- Mario's Castle (lost build of cancelled game on Nintendo's "Project Atlantis" handheld console; existence unconfirmed; 1995-1998)
- Mario Demo (lost Virtual Boy tech demo; 1994)
- Mario's Face (lost Nintendo DS tech demo; 2004)
- Mario Motors (lost build of unreleased Nintendo DS racer; early 2000s)
- Mario Kart XXL (found Game Boy Advance tech demo; 2004)
- Mario Takes America (lost build of cancelled Philips CD-i edutainment game; 1992-1994)
- New Super Mario Bros. (lost early builds of Nintendo DS 2D platformer; 2004-2006)
- New Super Mario Bros. Mii (lost Wii U tech demo; 2011)
- Super Mario 128 (lost build of cancelled GameCube/Wii game; 2000-2006)
- Super Mario 64 (partially found Spaceworld '95 demo of Nintendo 64 3D platformer; 1995)
- Super Mario Bros. 3 (lost Japanese prototype of NES platformer; 1987-1988)
- Super Mario Bros. (lost Commodore 64 port of NES platformer; existence unconfirmed; 1986)
- Super Mario Disk Version aka "Super Mario 64DD" (found unreleased Nintendo 64DD port of 3D platformer; 1999)
- Super Mario Kart R (partially found pre-release version of "Mario Kart 64"; 1995)
- Super Mario Galaxy (lost early builds of Wii 3D platformer; 2006-2007)
- Super Mario RPG 2 (lost pre-release version of "Paper Mario" Nintendo 64 role-playing game; late 1990s)
- Super Mario Spikers (lost build of cancelled Wii volleyball-wrestling sports game; 2007)
- Super Mario World: Mario Attack (lost Japanese arcade game; 1996)
- Super Mario World (partially found early build of Super Nintendo platformer; 1989)
- Super Mario's Wacky Worlds (found build of cancelled CD-i game; 1993)
- Super Paper Mario (lost build of unreleased original GameCube version of Wii side-scrolling platformer; 2006)