Cascade (lost build of cancelled Xbox 360 massive multiplayer online game; 2000-2007): Difference between revisions

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{{InfoboxLost
{{InfoboxLost
|title=<center>Cascade (cancelled Xbox 360 game)</center>
|image=Cascade logo.png
|image=CascadeConceptArt.jpg
|imagecaption=The game's logo.
|imagecaption=Concept art from '''''Cascade'''''.
|status=<span style="color:red;">'''Lost'''</span>
|status=<span style="color:red;">'''Lost'''</span>
}}
}}
'''''Cascade''''' is a cancelled fantasy massively-multiplayer online game by Rare Ltd. that was in development for the Xbox 360.


'''''Cascade''''' is an unreleased fantasy massively-multiplayer online game by Rare Limited. After Perfect Dark Zero, Mark Edmonds and Chris Tilston used work from a ''Perfect Dark'' prototype called Quest. According to Jeton Grajqevci from Pure Rarity, the game went through several variations and names during its production.<ref>[https://www.unseen64.net/tag/quest/ Unseen64 article about '''''Cascade'''''] Retrieved on 3 Aug '16.</ref>
After ''Perfect Dark Zero'', Mark Edmonds and Chris Tilston used elements from a ''Perfect Dark'' prototype called ''Quest'' that started development in 2000. According to Jeton Grajqevci from Pure Rarity, the game went through several variations and names during its production.<ref>[https://www.unseen64.net/2011/11/19/cascade-xbox-360-cancelled/ Unseen64 article on the game.] Retrieved 21 Apr '23</ref>


Work on '''''Cascade''''' has been salvaged in other Rare Ltd. projects, including the networking code used in ''Conker: Live & Reloaded'' and ''Perfect Dark Zero''. However, no completed project ever came from the work. In 2007, the game was cancelled when the team decided to work on a port for ''GoldenEye 007'' for XBLA instead, which was finished but never released.
Work on ''Cascade'' has been salvaged from other Rare Ltd. projects, including the networking code used in ''Conker: Live & Reloaded'' and ''Perfect Dark Zero''. However, no completed project ever came from the work.


==Concept Art==
In 2007, the game was cancelled when the team decided to work on a port for ''GoldenEye 007'' for XBLA instead, which was finished but never released. As of 2023 only a test animation for one of the characters and some concept art of the game have resurfaced.
 
==Gallery==
===Footage===
{{Video|perrow  =1
  |service1    =youtube
  |id1          =u8O6W-I9AYg
  |description1 =Character test animation.
}}
===Concept Art===
<gallery mode=packed heights=175px>
<gallery mode=packed heights=175px>
File:CascadeConceptArt 1.jpg
CascadeConceptArt.jpg
File:CascadeConceptArt 2.jpg
CascadeConceptArt 6.jpeg
File:CascadeConceptArt 3.jpg
CascadeConceptArt 5.jpeg
File:CascadeConceptArt 4.jpg
CascadeConceptArt 7.jpeg
CascadeConceptArt 1.jpg
CascadeConceptArt 2.jpg
CascadeConceptArt 3.jpg
CascadeConceptArt 4.jpg
</gallery>
</gallery>
==See Also==
*[[Banjo-Karting/Banjo-Kazoomie (lost prototypes of "Banjo-Kazooie" racing games; mid-2000s)]]
*[[Banjo-Threeie (non-existent sequel to platformer game series; early 2000s)]]
*[[Diddy Kong Racing Adventure (found build of cancelled Nintendo GameCube sequel to "Diddy Kong Racing"; 2004)]]
*[[Dinosaur Planet (found build of cancelled Nintendo 64 action-adventure game; 1999-2000)]]
*[[Donkey Kong Country 2: Diddy's Kong Quest (lost build of cancelled Virtual Boy port of Super Nintendo sequel platformer; 1996)]]
*[[Donkey Kong: Coconut Crackers (lost build of cancelled Game Boy Advance puzzle game; 2002)]]
*[[Donkey Kong Racing (lost build of cancelled Nintendo GameCube racing sequel game; 2002)]]
*[[GoldenEye 007 (found build of cancelled Xbox Live Arcade remaster of Nintendo 64 first-person shooter; 2007-2008)]]
*[[Jet Force Gemini (lost build of cancelled Game Boy Color port of Nintendo 64 third-person shooter; 2000)]]
*[[Project Dream (lost builds of cancelled Super Nintendo/Nintendo 64 precursor to "Banjo-Kazooie" platformer; 1994-1997)]]
*[[Sabreman Stampede (lost build of cancelled Xbox 360 adventure platformer; 2002-2005)]]
*[[Savannah (lost build of cancelled Xbox 360 Kinect prototype; 2006-2007)]]
*[[Twelve Tales: Conker 64 (lost build of early version of "Conker's Bad Fur Day" Nintendo 64 platformer; late 1990s)]]


==References==
==References==
<references/>
{{reflist}}


[[Category:Lost video games]]
[[Category:Lost video games]]
[[Category:Completely lost media]]

Latest revision as of 00:52, 11 October 2023

Cascade logo.png

The game's logo.

Status: Lost

Cascade is a cancelled fantasy massively-multiplayer online game by Rare Ltd. that was in development for the Xbox 360.

After Perfect Dark Zero, Mark Edmonds and Chris Tilston used elements from a Perfect Dark prototype called Quest that started development in 2000. According to Jeton Grajqevci from Pure Rarity, the game went through several variations and names during its production.[1]

Work on Cascade has been salvaged from other Rare Ltd. projects, including the networking code used in Conker: Live & Reloaded and Perfect Dark Zero. However, no completed project ever came from the work.

In 2007, the game was cancelled when the team decided to work on a port for GoldenEye 007 for XBLA instead, which was finished but never released. As of 2023 only a test animation for one of the characters and some concept art of the game have resurfaced.

Gallery

Footage

Character test animation.

Concept Art

See Also

References

  1. Unseen64 article on the game. Retrieved 21 Apr '23