Sonic Riders (lost build of cancelled Game Boy Advance port of racing game; 2006)
Sonic Riders is a racing video game developed by Sonic Team and Now Production and published by Sega that was initially released for the PlayStation 2, GameCube, Xbox, and Windows in 2006. The game is a racing spin-off of the Sonic the Hedgehog video game series, and features players controlling various different Sonic characters as they race each other using a series of anti-gravity equipped vehicles referred to as "Extreme Gear". The game was released to a mixed response from critics, who praised the visuals and soundtrack while criticizing the controls and gameplay, but would go on to be a commercial success, later spawning two sequels; Sonic Riders: Zero Gravity (2008) and Sonic Free Riders (2010).
But alongside the released versions of the original game, an additional port of it was also in development that would ultimately be cancelled. This version of the game, intended for release on the Game Boy Advance, was developed by Backbone Entertainment, who would later go on to develop the Sonic Rivals racing game series,[1] and was developed under a tight schedule in order for its release to coincide with both the release of the game's console counterparts and the 15th anniversary of the Sonic the Hedgehog series. Due to the hardware limitations of the Game Boy Advance, emulating the intense, full 3D racing experience of the console versions on such a platform would be impossible, with the port instead opting to be a sprite-based racer running on a game engine similar to that of Out Run.
But it was this 2D art style that would be the game's undoing, as, upon viewing the project, Sega of Japan insisted that some 3D elements would need to be added. Rewriting the game's engine and adding in the necessary features while still maintaining the required production schedule would prove to be an impossibility, with the Game Boy Advance port of Sonic Riders ultimately going unreleased as a result.[2][3] To date, no footage or stills from the port have surfaced, with mentions of the port in the portfolios of various animators currently being the only proof of its existence.[4]
Gallery
See Also
- Shadow the Hedgehog (lost early build of platformer; 2005)
- Sister Sonic (lost build of cancelled "Sonic the Hedgehog" localization of "Popful Mail" Sega CD side-scrolling platformer; 1993)
- Sonic-16 (lost build of unreleased Sega Genesis/Mega Drive game based on "Sonic the Hedgehog" animated TV series; 1993)
- Sonic 3D Blast (found cassette demo tape of unused game soundtrack; 1996)
- Sonic Adventure New Year's DLC (found "Sonic the Hedgehog" holiday-themed DLC; 1998)
- Sonic at the Olympic Winter Games (found iOS game; 2010)
- Sonic DS (lost Nintendo DS tech demo; 2004)
- Sonic Generations (lost game demo of platformer; 2010)
- Sonic Jr. (lost build of unreleased Sega Pico game; existence unconfirmed; 1994)
- Sonic Runners (found endless runner mobile game; 2015)
- Sonic Saturn (lost build of cancelled Sega Saturn prototype of platformer; mid-1990s)
- Sonic Sports (lost build of cancelled Sega 32X sports game; 1995)
- Sonic Synergy (lost original build of "Sonic Boom: Rise of Lyric" Wii U action-adventure game; 2007-2013)
- Sonic the Hedgehog (lost complete build of Xbox 360/PlayStation 3 platformer; 2006)
- Sonic the Hedgehog (lost build of cancelled Amiga port of Sega Genesis platformer; 1992)
- Sonic the Hedgehog (lost build of cancelled Sega CD port of Sega Genesis platformer; 1992)
- Sonic the Hedgehog (lost Tokyo Toy Show prototype build of Sega Genesis/Mega Drive platformer; 1990)
- Sonic the Hedgehog (lost Winter Consumer Electronics Show 1991 demo build of Sega Genesis/Mega Drive platformer; 1991)
- Sonic The Hedgehog 3 & Knuckles (lost build of cancelled iOS port of Sega Genesis platformers; 2014)
- Sonic The Hedgehog: Awakening (lost build of cancelled "Sonic the Hedgehog" game; existence unconfirmed; late 2000s)
- Sonic X-Treme (found build of unreleased Sega Saturn platformer; 1996)
External Links
References
- ↑ Article about the port on Sonic Stadium. Retrieved 25 Jan '23
- ↑ Page about the port on Sonic Retro. Retrieved 25 Jan '23
- ↑ Archived portfolio of animator Keith Erickson that mentions the port. Retrieved 25 Jan '23
- ↑ Resume of animator Arvin Bautista that mentions the port. Retrieved 25 Jan '23