WWF No Mercy (lost Game Boy Color games based on Nintendo 64 wrestling game; 2000)

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Nomercy.jpg

Box art of the Nintendo 64 version of the game.

Status: Lost


WWF No Mercy was a video game released for the Nintendo 64 in 2000 and is considered one of the greatest games for the platform as well as one of the greatest wrestling games of all time. However, it was meant to have an alternative version for the Game Boy Color. This version, however, was canceled after a troubled development history with changes to the game's developers. There were actually two versions of the game developed by two different developers with neither of them surviving.

Development

The game was originally in development along with the Nintendo 64 counterpart being developed by Aki/Asmik, a first for the series on the Game Boy Color [1]. However, during development, it changed to being developed under Natsume, the developer of the previous WWF Game Boy Color game, WWF Wrestlemania 2000[2]

Interactivity with Nintendo 64 version

The Nintendo 64 version was planned to have compatibility with the Game Boy Color version as an unused championship path (the main single player mode of the game) exists in the code for N64 version of the game which can be accessed using a GameShark cheat device (although unfinished). Beating this championship mode allows you to transfer your created wrestler from the Game Boy Color version to the N64 version of the game. [3] The IGN page for No Mercy claims "Transfer Pak links with two GBC-only WWF games." What this second game is unknown. It should be noted that there were multiple claims to what the transfer pack would unlock. Originally it was said it would unlock hidden items and that it would unlock hidden features in the N64 game. Along with being able to transfer your points to spend in the Smackdown Hotel (in-game store) to unlock characters and moves from GBC to N64. [4] It is possible all these features were in fact planned.

New Features

Having a create a wrestler is a feature that was not in WWF Wrestlemania 2000 and would have been new to the game. It is unknown how detailed this mode would have been or what exactly it would entail. It may have also had points to unlock things in an in-game store as moving points between versions was a feature mentioned.

Gameplay

While footage or screenshots have never been found for the game, it can be assumed that it would play like WWF Wrestlemania 2000 for the GBC. According to an IGN article on the port: "originally to be designed by Aki, the title then went back to the designers of the lackluster WWF Wrestlemania 2000 on the old engine for a quick conversion" implying that it would've been the same as Wrestlemania 2000 gameplay wise but having different wrestlers.

Cancellation

The game was canceled after the game missed the holiday 2000 deadline with no footage or screenshots ever being released of either the Natsume or Aki version of the game.

Availability

It is unknown if anyone has access to the game in any form. There is an unsourced rumour on Wikipedia that screenshots of this version of the game were deleted from the internet at the request of Natsume [5] This is the only known information on screenshots or footage of the canceled game.

See Also

References